Magic: The Gathering C/D

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That sentence was supposed to go "At least genital warts implies sex has been had at some point in your life." Ooops.

nickalicious (nickalicious), Tuesday, 21 January 2003 18:15 (11 years ago) Permalink

>We tried to revive it this year but the school we go to now has serious players

Yeah, Magic is a game that completely falls apart when people start to take it seriously. It quickly becomes that only certain cards in certain types of decks have a chance of winning, and often in very boring, cheepo, lucky-draw fashion.

Casual play is ok, but is still too expensive.

fletrejet, Tuesday, 21 January 2003 18:19 (11 years ago) Permalink

Lots of fun if played with somewhat random decks but totally sux if anyone's taking it seriously. The whole suspended reality thing hits me pretty hard so I really get into the cards.

toraneko (toraneko), Wednesday, 22 January 2003 00:35 (11 years ago) Permalink

I'm still into the casual play aspect and mostly out of competitive play. Expensiveness of it all = clearly dud though.

Vinnie (vprabhu), Wednesday, 22 January 2003 06:14 (11 years ago) Permalink

There was a pretty funny article in Salon a couple years ago about the early days at Wizards of the Coast, which apparently resembled a geek version of Fellini's Satiricon, before the company went and sold out to THE MAN.

Justyn Dillingham (Justyn Dillingham), Wednesday, 22 January 2003 07:34 (11 years ago) Permalink

ok here goes.

if you're going to play magic, you MUST play by tournament rules. you needn't bother playing if there are no limits placed on the composition of the deck. wizards of the coast probably still publishes its "restricted/banned" card list as well. check it out.

when i was about 15 to 16 i played in magic tournaments EVERY sunday, and played recreationally with friends most evenings. yes, you could say that it was a very signifigant part of that time in my very sad teenaged life. at one point in the remote northern alberta town of 35,000 i grew up in there were three comic shops that all pushed magic quite heavily and at least a couple more places where the cards were available. some people took it VERY seriously.

i won't argue that magic is a tremendous cash sucker, and ultimately it taught me nothing about anything (there is little about the game that transfers to other pursuits) but there is a tremendous beauty to the inner workings of the game. it's not just about how much money you spend on it. in tournament settings, i was able to consistently trounce educated adult men with high-paying jobs (engineers, systems analysts) simply by spending a lot of time evaluating how the cards in my deck worked together. quite often the answer is not an "expensive" card but four cheap, nasty ones.

fields of salmon (fieldsofsalmon), Wednesday, 22 January 2003 18:20 (11 years ago) Permalink

oh and just for the record i don't play anymore and haven't touched a card in about four years.

fields of salmon (fieldsofsalmon), Wednesday, 22 January 2003 18:21 (11 years ago) Permalink

if you're going to play magic, you MUST play by tournament rules.

Why? I mean, in a tournament of course you do, but what about those of us who are, err, "casual players" as it were and just want a nice game to waste some time with as opposed to a weapon to "consistently trounce educated adult men with high-paying jobs"?

Daniel_Rf (Daniel_Rf), Wednesday, 22 January 2003 23:52 (11 years ago) Permalink

Tournament rules are for people who actually know all the instant-kill power card combinations. And tournament rules are constantly changing because people figure out new ones.

fletrejet, Thursday, 23 January 2003 00:28 (11 years ago) Permalink

but what about those of us who are, err, "casual players" as it were and just want a nice game to waste some time with as opposed to a weapon to "consistently trounce educated adult men with high-paying jobs"?

dude i was like fifteen ...

fields of salmon (fieldsofsalmon), Thursday, 23 January 2003 05:29 (11 years ago) Permalink

I sold all my cards to some dork for like $20.
I still sometime would like to play, but alas; it is too expensive.

A Nairn (moretap), Thursday, 23 January 2003 05:51 (11 years ago) Permalink

dude i was like fifteen ...

Haha, maybe that was a bit too nasty on my part, but still- why not play any way you bloody please (or was that "You MUST..." comment just the way you saw it when you were 15?)

Daniel_Rf (Daniel_Rf), Thursday, 23 January 2003 11:32 (11 years ago) Permalink

If we judge a game by its players, and I judge this by the few people I've ever met or seen who play it, it's as dud as it comes. (This is not meant to comment on the people here, none of whom I have met.)

Martin Skidmore (Martin Skidmore), Thursday, 23 January 2003 18:24 (11 years ago) Permalink

I used to play... PROFESSIONALLY. How sad is that? You can make good money at it to be honest. The saddest thing most times are people who play it. It's 90-95% male, they're all super homophobes too. I used to wear t-shirts that implied I was gay just to mess with the competition.. and to get pictures of me in em in Magic publications (yes, there are a few). I enjoyed the game and the rules, and I met some good people along the way. The best part about Magic players is that they are willing to play almost anything.. so once you get fed up with Magic (which everyone does), they will try any other activity or game (Set, Settlers of Cataan), and jump on it.

I'm going to be branded a geek now.. aren't I?

Christopher (Christopher), Monday, 3 February 2003 22:41 (11 years ago) Permalink

This is an internet message board Christopher = we are all geeks.

Martin Skidmore (Martin Skidmore), Monday, 3 February 2003 22:44 (11 years ago) Permalink

it's fun, if you have money to waste and friends that don't take it seriously.

webber (webber), Tuesday, 4 February 2003 00:07 (11 years ago) Permalink

I used to wear t-shirts that implied I was gay just to mess with the competition..

Let's count the ways we could parse that sentence, hmm?

Chris P (Chris P), Tuesday, 4 February 2003 01:41 (11 years ago) Permalink

Let's make that a little clearer... heh.

A lot of Magic players are homophobic (in my experience) and in order to throw them off of their game, I would wear a shirt that symbolized gay pride.

What's really scary is that I'm thinking about playing in a sealed deck PTQ in a couple of weeks just to see if I can still compete after not playing for years.

Christopher (Christopher), Tuesday, 4 February 2003 16:24 (11 years ago) Permalink

1 year passes...
Who up in this bitch fancies a game of memory M:TG*? I'm bored.

* (the one where you start with no cards in your card, draw one of your choice per turn, and no card can be played twice? It's kinda fun...)

Gregory Henry (Gregory Henry), Sunday, 18 April 2004 14:34 (10 years ago) Permalink

I used to play a lot around 14-16 and did pretty good, but when I think
of all the money I spent on cards that just sit in boxes up in my closet
I get all teary-eyed. Those should be records sitting idle, not cards!

stephen morris (stephen morris), Sunday, 18 April 2004 16:35 (10 years ago) Permalink

Dud as hell. When I was 12 or 13 or so I went with my friend (who was into Magic cards at the time) to a Magic the Gathering "tournament" being held at the local Barnes & Noble. While my friend was playing Magic with someone, I walked around watching the others in attendance. At one table this guy playing said something like "I'm playing the Wall of Flame card". This other guy at the table said, "I'm gonna play the Wall of Pubic Hair card, hehehehhehe" in this horribly nasal and stereotypically nerdy voice. That was when I realized that there were people far nerdier than I could ever be.

latebloomer (latebloomer), Sunday, 18 April 2004 17:24 (10 years ago) Permalink

3 months pass...
The game itself = Classic: it will be around for years to come, probably our nerdier kids will be into it or some incarnation of it.

The "90-95% super homophobe" players mentioned above = DUD. If I was rich (xpost it's expensive xpost) I'd probably play Magic Online, and not have to see the fat guys with "horribly nasal and stereotypically nerdy voices" that unfortunately define the game.

Richard K (Richard K), Tuesday, 3 August 2004 03:55 (9 years ago) Permalink

I can't believe I never posted to this thread. I probably spent twenty bucks on it total, maybe thirty. It was one summer, a fun thing, a moment in time, a nice little cultural artifact.

teeny (teeny), Tuesday, 3 August 2004 04:06 (9 years ago) Permalink

3 years pass...

i've been having a lot of "fun" playing with the old cards I rescued from my mom's house. i refuse to spend another cent on the game, however.

ian, Tuesday, 23 October 2007 20:09 (6 years ago) Permalink

a couple years ago i went to a card & comix shop and built a decent blue-white deck for like $4.00, but all the newer card editions just had all these new retarded esoteric abilities that i had no idea about

elmo argonaut, Tuesday, 23 October 2007 20:16 (6 years ago) Permalink

also, the art was all these, like, cyber dragons and BULLSHIT

elmo argonaut, Tuesday, 23 October 2007 20:21 (6 years ago) Permalink

We should start an ILG thread where we play against each other using SCANNERS.

nickalicious, Tuesday, 23 October 2007 20:25 (6 years ago) Permalink

i only played magic for the first time a few weeks ago, how weird is that? i was intimidated by the kids who played it in high school, but it's not half as complicated as i thought.

bell_labs, Tuesday, 23 October 2007 20:50 (6 years ago) Permalink

you should have been more intimidated by their allowances

El Tomboto, Tuesday, 23 October 2007 20:56 (6 years ago) Permalink

and/or dedication to blowing every dollar earned at the drive-thru window sunday 5am-1:30pm on crazy junk instead of like cigarettes and cds

El Tomboto, Tuesday, 23 October 2007 20:57 (6 years ago) Permalink

that is correct i am calling you bustas out

El Tomboto, Tuesday, 23 October 2007 20:57 (6 years ago) Permalink

what are you talking about, i pinched a franklin from my dad's wallet to buy a mox jet

elmo argonaut, Tuesday, 23 October 2007 21:01 (6 years ago) Permalink

haha, i think i was most intimidated by their cliquish aspie superiority complexes.

i think it's really fun now though.

bell_labs, Tuesday, 23 October 2007 21:03 (6 years ago) Permalink

ok http://www.wunderland.com/WTS/Andy/ProjectEBAY/MagicCards.html these prices are so retarded omg

El Tomboto, Tuesday, 23 October 2007 21:06 (6 years ago) Permalink

people should all be blown up

El Tomboto, Tuesday, 23 October 2007 21:06 (6 years ago) Permalink

in my middle school the biggest fight i got into was between pog players and m:tg players

max, Tuesday, 23 October 2007 21:09 (6 years ago) Permalink

i was obviously a magic player

max, Tuesday, 23 October 2007 21:09 (6 years ago) Permalink

green & white deck, in case anyone is wondering

max, Tuesday, 23 October 2007 21:10 (6 years ago) Permalink

omg pog

deeznuts, Tuesday, 23 October 2007 21:12 (6 years ago) Permalink

if i remember those years correctly i was more worried about the shame my seminoles starter jacket would bring me after danny wuerrfle's gators pounced on them in the orange bowl than anything having to do with those fucking things

deeznuts, Tuesday, 23 October 2007 21:14 (6 years ago) Permalink

I used to play magic back in the mid-nineties, I still have a hundreds and hundreds of those cards in some box around here. I never paid much for them though, because I stole most of them from bookstores. I wonder if that stuff is worth something these days, the oldest cards I have are from Revised Edition or whatever it was called.

Tuomas, Tuesday, 23 October 2007 21:24 (6 years ago) Permalink

god, my nerd days were spent playing Avalon Hill wargames. and banging chicks of course

brownie, Tuesday, 23 October 2007 21:26 (6 years ago) Permalink

my best nerd days are ahead of me still.

bell_labs, Tuesday, 23 October 2007 21:27 (6 years ago) Permalink

mine did not look quite as good as this one but I got pretty good

El Tomboto, Tuesday, 23 October 2007 21:38 (6 years ago) Permalink

i had a revised shivan dragon worth $50

max, Tuesday, 23 October 2007 21:38 (6 years ago) Permalink

and my color selections were more noise

El Tomboto, Tuesday, 23 October 2007 21:38 (6 years ago) Permalink

haha shivan dragon. back in 1995 my friend's proudest accomplishment was owning 4 shivan dragons. I wonder if those cards are worth anything today.

burt_stanton, Tuesday, 23 October 2007 22:04 (6 years ago) Permalink

blue + black deck, my sengir vampires and royal assassins were so so gangster.

deej, Tuesday, 23 October 2007 22:10 (6 years ago) Permalink

i had two revised royal assassins

deej, Tuesday, 23 October 2007 22:10 (6 years ago) Permalink

maybe more, hell if i remember

deej, Tuesday, 23 October 2007 22:11 (6 years ago) Permalink

If Brain Maggot is destroyed, does the card it exiled go back to its owner's hand or somewhere else? Do exiled cards when un-exiled always return to where they last were in the game?

nitro-burning funny car (Moodles), Thursday, 17 April 2014 18:14 (1 week ago) Permalink

yeah it goes back to their hand

ciderpress, Thursday, 17 April 2014 18:19 (1 week ago) Permalink

yeah, if a card is exiled from the battlefield e.g. with banisher priest, it returns to the battlefield. one thing i've never actually understood is why the wondering on fiend hunter (or mesmiric fiend) allows for you to permanently exile a card but the 'fixed' versions banisher priest and now brain maggot do not. i vaguely have assumed its because in the older cases the trigger happens 'when' but they changed it too 'until'? but dont really understand the rules minutia that govern these things

dude (Lamp), Thursday, 17 April 2014 19:22 (1 week ago) Permalink

wondering = wording in the above jeez

dude (Lamp), Thursday, 17 April 2014 19:22 (1 week ago) Permalink

frogbs' card seems like a one card win combo once the right 3 creatures are discovered

iatee, Thursday, 17 April 2014 19:30 (1 week ago) Permalink

yeah i was gonna say, you can get 2 game-winning creatures and a big game hunter or whatever, and it's essentially a natural order without the sacrifice cost

ciderpress, Thursday, 17 April 2014 19:43 (1 week ago) Permalink

maybe they get 2 you get 1

iatee, Thursday, 17 April 2014 19:52 (1 week ago) Permalink

still probably broken

iatee, Thursday, 17 April 2014 19:52 (1 week ago) Permalink

that one's trickier to break but it probably involves creatures that you don't want to have in play

ciderpress, Thursday, 17 April 2014 19:55 (1 week ago) Permalink

like, if leveler is in the package then they have to give that to you, meaning you just have to find a combo of 2 creatures that lose you the game if you control both of them. can't think of one off the top of my head but it probably exists

ciderpress, Thursday, 17 April 2014 20:00 (1 week ago) Permalink

or another creature like leveler that loses in a turn but doesn't auto-lose like phage

ciderpress, Thursday, 17 April 2014 20:01 (1 week ago) Permalink

leveler, phage, abyssal persecutor does it if they don't have instant removal

ciderpress, Thursday, 17 April 2014 20:05 (1 week ago) Permalink

well I guess that's why they haven't printed something like that yet. I didn't come up with anything particularly devastating though I have thought that having one creature being a Man o'War would probably really mess things up

frogbs, Thursday, 17 April 2014 20:09 (1 week ago) Permalink

in general, any card that circumvents both randomization and the mana system is too dangerous to print at reasonable-seeming mana costs (hi stoneforge mystic)

ciderpress, Thursday, 17 April 2014 20:12 (1 week ago) Permalink

feels like you should be able to do something gross with this but maybe heroic is just a little bit too clunky for a combo.

Roberto Spiralli, Thursday, 17 April 2014 21:15 (1 week ago) Permalink

still, could go off in a limited fashion with cheap enchantment creatures and a good constellation card

Roberto Spiralli, Thursday, 17 April 2014 21:16 (1 week ago) Permalink

that card is cool. this set's trying so hard to pull the block out of 'mediocre' status for me

ciderpress, Thursday, 17 April 2014 21:44 (1 week ago) Permalink

yeah that's the kinda card you first pick just because you want to play it

iatee, Thursday, 17 April 2014 21:45 (1 week ago) Permalink

full spoiler is up on the card image gallery

this set still looks really strong, there's a bunch of commons that seem like they'd be uncommon elsewhere and uncommons that seem like they could be rare elsewhere. also, Supply-Line Cranes.

ciderpress, Friday, 18 April 2014 05:12 (6 days ago) Permalink

i noticed the new yoked ox, same stats and cmc but with +1/+1 heroic, also at common!

Roberto Spiralli, Friday, 18 April 2014 10:31 (6 days ago) Permalink

Cards that caught my eye:

Reprisal: I've wanted them to reprint this for years, so yay. It's a little weird to see the "can't regen" clause nowadays, surprised they didn't make a functional reprint without it
Skybind: Feels breakable, though I can't think of what would break it
Supply-Line Cranes: 3/5 flyer for 5 is already quite good for a common, and the ability to have a point of haste is relevant
Cloaked Siren: Love the picture combined with the ability. 3/2 flyers for 4 have rarely been worse than they are in this environment though
War-Wing Siren: Super efficient card, I think it's even better than Wingsteed Rider because it's harder to initially kill and the CC is easier
Bloodcrazed Hoplite: Another high pick common, even without the ability to remove counters
Felhide Petrifier: Well here's the lord we get
Akroan Line Breaker: Damn, only takes a couple Titan's Strengths to make this lethal
Knowledge and Power: Finally a build-around enchantment. I suspect too slow for this environment though
Sigiled Skink: I love this card and don't totally understand why
Swarmborn Giant: I don't think they've ever used that clause before. This is bad, right?
Fleetfeather Cockatrice: What a weird set of abilities. Seems quite good

Power level of the set seems higher than BNG for sure, maybe higher than Theros. Strive cards all make the aggro heroic decks much stronger.

Vinnie, Friday, 18 April 2014 14:02 (6 days ago) Permalink

yeah I suspect that Knowledge and Power was the card a lot of people were waiting for but I really wish it just cost one less. still, the U/R scry deck looks like it got a lot stronger. conversely Minotaurs seem undraftable now.

frogbs, Friday, 18 April 2014 14:43 (6 days ago) Permalink

new Yoked Ox seems like a trap, unless you're full of Ordeals I don't see what spells you'd spend on this dude. but it at least seems playable.

frogbs, Friday, 18 April 2014 14:44 (6 days ago) Permalink

Oh I like the new Yoked Ox, think it's fairly good once you have a few Bestow and Strive cards in your deck. Not a top pick or anything, but I think it has a high upside in the best case scenario.

Vinnie, Friday, 18 April 2014 14:51 (6 days ago) Permalink

yeah great ordeal target but very few ordeals floating around. he'll be playable in the right decks, just not universally.

iatee, Friday, 18 April 2014 14:52 (6 days ago) Permalink

Turn 4 Eidolon onto new Ox is not as broken a play as Eidolon on Wingsteed Rider, but if they have mana up, there's almost no spells that can disrupt you.

Vinnie, Friday, 18 April 2014 14:53 (6 days ago) Permalink

I have a free month of SCG Premium from going to GP Richmond, and in one of the recent vids Brad Nelson built a janky UWR Heroic aggro Standard deck that actually seemed pretty good if it gets tuned. Basically a bunch of 1 or 2-drops and cipher and cheap targeting spells. It played 4x Sage of Heroes and he got off the free turn in a couple games. I almost never speculate-buy, but seems like Sage has the potential to be worth a ton if the deck does well, and I'm thinking about it. It's low enough right now that I wouldn't lose a lot of money investing.

Vinnie, Monday, 21 April 2014 19:54 (3 days ago) Permalink

that deck is pretty much what i had in mind when i saw the card, but i don't have high hopes for it being a tier 1 deck

ciderpress, Monday, 21 April 2014 19:57 (3 days ago) Permalink

Yeah tier 1 may be pushing it but I think it has a shot. I was only seeing it as a combo card, not as an attacker who gives you a free turn 1 out of 4 games. And it still has combo potential too.

Vinnie, Monday, 21 April 2014 20:06 (3 days ago) Permalink

can you give us an idea of the decklist? curious what the red is for

I never thought of Sage that way b/c in limited you generally don't want too many heroic dudes out as they all sort of interfere with each other - stuff like Launch the Fleet may change this a bit

frogbs, Monday, 21 April 2014 20:18 (3 days ago) Permalink

Plays Akroan Crusader, Favored Hoplite, Nivmagus Elemental, Satyr Hoplite, Sage of Hours as creatures + God's Willing, Retraction Helix, Triton Tactics, Hidden Strings, Trait Doctoring, Mizzium Skin, Bioshift, Ordeal of Thassa as spells.

Like I said, total junk cards but it has some very explosive draws like t1 Hoplite, t2 Hidden Strings, tap blocker, untap a land, and add a counter to Hoplite, Nivmagus Elemental, attack for 2, cipher Hidden Strings, add a counter to Hoplite, exile copy to add two counters to Nivmagus. Very vulnerable to removal though.

Vinnie, Monday, 21 April 2014 20:35 (3 days ago) Permalink

Er ignore tap blocker, that should be target Hoplite to add a counter.

Vinnie, Monday, 21 April 2014 20:36 (3 days ago) Permalink

I've been playtesting the Eidolon of Blossoms deck in Block and it is *so much fun* in that Momentary Blink my mulldrifter way where you just absolutely drown people in value - going off and discarding like Boon-Satyr-quality cards to hand size each turn is hilarious. I don't know how it is against Polukranos decks (I imagine... not great?) but the control and aggro matchups feel weirdly solid for such a casual-vibing deck.

Maps, Monday, 21 April 2014 21:21 (3 days ago) Permalink

The fact that Eidolon of Blossoms draws a card for itself (unlike any prior enchantresses) and doesn't care how the enchantment gets into play makes it seem rather abusable. Combined with Skybind you could get some kind of ridiculous engine going. Time will tell but I really like the card.

It will be interesting to see how Journey mixes up draft - after grinding out the Lion's Eye Diamond and Force of Will QP promos I'm kinda sick of Born/Theros/Theros. While I had some concept of how Born was going to effect things (green devotion gets a little better, W/R got stronger while B/R and W/B got weaker), Journey does so many new and oddball things that I can't really parse it all yet. War-Wing Siren seems like the best common. As Vinnie mentioned it's probably better than Wingsteed Rider, maybe if only because it costs 2C instead of 1CC. I would imagine that maindeck enchantment removal is going to be better considering that Journey has a bunch more enchantments in addition to the enchantment creatures and auras. Also it's kind of funny to see them print Reprisal straight up considering that Theros had such an awful Reprisal variant.

frogbs, Tuesday, 22 April 2014 13:36 (2 days ago) Permalink

i haven't been playing at all lately but i want to play full block sealed i am excited for this

ciderpress, Tuesday, 22 April 2014 13:42 (2 days ago) Permalink

for example a card like Mortal Obstinacy is tough to value right now but I suspect it's quite good - one mana heroic trigger that now also triggers Constellation, plus can remove an opposing enchantment in the meantime...feels like a high pick even if its pure power level seems low

frogbs, Tuesday, 22 April 2014 13:42 (2 days ago) Permalink

or say Feast of Dreams - is this good or is it worse than Ray of Dissolution? is Cast into Darkness solid makeshift removal or is a liability thanks to all the enchantment removal? is Stormchaser Chimera a first-pickable card that finally makes U/R playable?

frogbs, Tuesday, 22 April 2014 13:48 (2 days ago) Permalink

the activated ability on that chimera is too expensive. i wish it was RU, can only be activated once/turn.

Roberto Spiralli, Tuesday, 22 April 2014 13:54 (2 days ago) Permalink

Stormchaser is a middle of the pack card. The stats aren't very good on their own so it relies on getting the ability off to make it good, but like Roberto said, it's too expensive. And even then the ability can miss - how bad does it suck to skip your turn expecting to trade this for Borderland Minotaur, only to scry land into land? This format is too tempo-oriented for it to shine. Plus it's gold which always drops cards in the pick order in this block IMO. Mortal Obstinacy seems spread too thin - not a very strong card for the heroic decks, nor a good enchantment removal card. Every once in a while, it'll be great, but getting full value is too situational. But Feast of Dreams is the real deal for limited, I think. Better than Ray because of the CC, and Journey looks to make enchantments more played.

Vinnie, Tuesday, 22 April 2014 15:00 (2 days ago) Permalink

well if more enchantments are going to be played, then wouldn't Ray be better? I think killing the Bestow is often better than killing the Bestowed creature (especially mid-combat) and Journey looks like its going to add to the number of enchantments but decrease the # of enchantment creatures, at least at common.

I think you're right about Stormchaser, I guess I wouldn't first-pick that - obviously they're trying to shoehorn in some kind of spell-based scry deck for U/R and stuff like Spite of Mogis really helps that, but the key cards like this dude, the Scry-Shock encantment, and Mnemonic Wall are just too expensive/inefficient on their own, and also they don't exactly combo off as well as the G/B graveyard stuff does; I don't see any strong commons to support this strategy outside of the bounce or burn that everyone else wants.

frogbs, Tuesday, 22 April 2014 15:15 (2 days ago) Permalink

Sorry my last sentence was two separate thoughts. I think Feast is better only because of the lower casting cost, and Ray and Feast both become better because of more enchantments overall. You may be right that Ray is better due to the ability to blow out Bestow mid-combat. On that note, isn't it bizarre that Feast can hit an enchantment creature, an enchanted creature, but not an enchantment creature that is enchanting a creature? This block does my head in.

Vinnie, Tuesday, 22 April 2014 15:26 (2 days ago) Permalink

This block definitely is strange in that way - a dude who was newer to the game asked me why you could cast Ray of Dissolution on a Nimbus Naiad when it's a creature but you can't Sip of Hemlock it when it's an Aura. Never quite thought of it that way because I'm used to the odd tapestry that is the M:TG rules but I couldn't come up with an easy explanation. Either way I feel like both are going to be playable though I fear that Feast is the sort of card that could stick in your hand for most of the game the way the current enchantment removal does.

frogbs, Tuesday, 22 April 2014 15:35 (2 days ago) Permalink

Another one for the crazy file: recently learned that if you pre-combat destroy your opponent's creature that has a Bestow guy on it, that Bestow creature can attack that turn as long as it wasn't played just that turn. Same principle that allows Mutavault to attack even though it wasn't a creature at the start of the turn.

Vinnie, Tuesday, 22 April 2014 15:47 (2 days ago) Permalink

Yeah this is the first block where the rules of 'control' of an Aura really begin to make a difference. Another good example is taking control of a creature with an Ordeal on it (say, with Portent of Betrayal) - if you do it to get the Ordeal's effect, it'll actually backfire. Nor will you get the Bestow if the creature dies (which'll be relevant now that there's incentive to Bestow your opponent's creatures). And Bestow creatures as an Aura don't 'tap' with the creature even though most people in paper Magic at least play it that way.

frogbs, Tuesday, 22 April 2014 16:08 (2 days ago) Permalink

yeah i have been on a steep learning curve about auras and control. i did get suckered by stealing an enemy creature with an ordeal that was about to go off, and i also lost a race to someone who put his ordeal of heliod on my heroic creature

Roberto Spiralli, Tuesday, 22 April 2014 16:13 (2 days ago) Permalink

i also lost a race to someone who put his ordeal of heliod on my heroic creature

Holy cow, this never occurred to me. I've definitely been in the situation holding an Ordeal without a creature I can trigger it with.

Vinnie, Tuesday, 22 April 2014 16:59 (2 days ago) Permalink

Another one for the crazy file: recently learned that if you pre-combat destroy your opponent's creature that has a Bestow guy on it, that Bestow creature can attack that turn as long as it wasn't played just that turn. Same principle that allows Mutavault to attack even though it wasn't a creature at the start of the turn.

yeah people mess this up all the time - i actually won a game at gp toronto because my opponent killed my bestowed creature at the beginning of combat instead of during, allowing me to attack for lethal with my previously bestowed creature

i am really, inordinately excited for this prerelease and im not sure why

dude (Lamp), Tuesday, 22 April 2014 17:17 (2 days ago) Permalink


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