rolling thread of stuff worth reading on videogames

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didnt know you did any games writin m8 :0
https://www.youtube.com/watch?v=_i_qxQztHRI (Princess TamTam), Wednesday, September 14, 2011 3:05 AM (2 hours ago) Bookmark Suggest Ban Permalink

lamp short for leigh alexander my pseudonym

is it hrostep? (cozen), Wednesday, 14 September 2011 05:56 (twelve years ago) link

first of all,

hmmmmm

― Lamp, Wednesday, September 14, 2011 4:39 AM (1 hour ago) Bookmark

http://bossip.files.wordpress.com/2011/08/yung-humma-e1312834671395.jpg?w=600

second, w/r/t the actual conversation at hand, people writing about their experiences with games can be incredibly useful when I'm trying to determine whether I want to play a game; I've probably wasted a shitty used car's worth of money in my life on the sheer basis of reading someone describe a really satisfying time they had with a game and gone AW I WANT THAT.

however when that tactic is applied to cultural criticism I would rather inject diarrhea directly into my eyeballs than read it, typically because the writers involved can't imagine any sort of strange paralell universe where experiences/conclusions other than theirs might actually have some sort of value or relevance. they also only ever seem to approach the issue from a self-centered humanist perspective ("let me tell you about how this made me feel") rather than bring any discipline to the table; one reason why I like Sean Malstrom so much despite his shameful Palin-boner is the fact that at least he's looking at the experience of playing games in another context (specifically the business context). people tend to come up with better points when they have to prove they're experts on two things instead of just one, imo.

punk rock hyrax (jamescobo), Wednesday, 14 September 2011 06:10 (twelve years ago) link

I feel like I could write a pretty enjoyable "gamer perspective only" piece with agreeable but self-centered, humanist points. Is there any respectable gamer sites that offer freelance writers a chance to make their front page? I'm thinking that I could write a better article than a lot of stuff that ends up in 1up's features section

that's cute, but it's WRONG (CaptainLorax), Thursday, 15 September 2011 06:02 (twelve years ago) link

i also look better than ron jeremy but for some reason no one wants me to film porn

you got me again, beets!!! (forksclovetofu), Thursday, 15 September 2011 06:06 (twelve years ago) link

I was going to make a ron jeremy did 9/11 joke but I don't want the cap'n to post a smearogram about that

puff puff post (uh oh I'm having a fantasy), Thursday, 15 September 2011 06:08 (twelve years ago) link

I just read walkthroughs.

Jeff, Thursday, 15 September 2011 12:54 (twelve years ago) link

I have no idea if a gamer article of mine would be under appreciated. I never tried submitting one anywhere.

that's cute, but it's WRONG (CaptainLorax), Thursday, 15 September 2011 14:23 (twelve years ago) link

still holding out hope for quality

Nhex, Thursday, 15 September 2011 16:50 (twelve years ago) link

there are a lot of good blogs out there imo (as we discussed in that link thread)

Nhex, Thursday, 15 September 2011 16:50 (twelve years ago) link

I think I'll go home and write a feature article for 1up and see what happens. I'm thinking that my topic will be along the lines of "best old school multiplayer games"

that's cute, but it's WRONG (CaptainLorax), Thursday, 15 September 2011 16:56 (twelve years ago) link

http://www.pippinbarr.com/inininoutoutout/?p=2550

bamcquern, Thursday, 15 September 2011 20:26 (twelve years ago) link

(i've lost interest in writing an article. maybe some other time)

that's cute, but it's WRONG (CaptainLorax), Thursday, 15 September 2011 21:41 (twelve years ago) link

this was pretty good, about applying basic film making ruless to cut scenes
http://www.wired.com/gamelife/2011/09/videogame-cutscenes/?pid=1986&viewall=true

zappi, Tuesday, 20 September 2011 12:41 (twelve years ago) link

i was hoping that would have the kind of insights you actually need to go to film school to get tbh

thomp, Tuesday, 20 September 2011 16:35 (twelve years ago) link

cut scenes are long and boring

there, now you don't need to read the article

Mordy, Tuesday, 20 September 2011 16:47 (twelve years ago) link

i hate how final fantasy cutscenes always have the camera tilting and swooping around

anorange (abanana), Tuesday, 20 September 2011 17:07 (twelve years ago) link

mordy that is unfairly reductive

point 1 cut scenes are long and boring
point 2 cut scenes are long and boring
point 3 cut scenes are long and boring
point 4 cut scenes are long and boring
point 5 there is a cut scene in mass effect ii that breaks the 180 degree rule

there you go

thomp, Tuesday, 20 September 2011 17:59 (twelve years ago) link

http://insertcredit.com/2011/09/22/who-killed-videogames-a-ghost-story/

really curious admittedly how accurate the math in this is, since i have no clue

also, since I don't play The Sims Online I didn't know about the gameplay "advance" in that game, so it was interesting to me

Nhex, Saturday, 24 September 2011 03:48 (twelve years ago) link

I finally got around to watching Codes of Honor - loved it

Nhex, Saturday, 24 September 2011 04:04 (twelve years ago) link

i was hoping that would have the kind of insights you actually need to go to film school to get tbh

― thomp, Tuesday, September 20, 2011 12:35 PM (6 days ago) Bookmark

hah, those insights dont exist

The sham nation of Israel should be destroyed. (Princess TamTam), Monday, 26 September 2011 14:15 (twelve years ago) link

glad it only took you a week to annotate my joke ade

thomp, Monday, 26 September 2011 14:58 (twelve years ago) link

that looks pissier than i have any justification for being, sorry

thomp, Monday, 26 September 2011 14:58 (twelve years ago) link

pfft i didnt see it until now

The sham nation of Israel should be destroyed. (Princess TamTam), Monday, 26 September 2011 15:22 (twelve years ago) link

three weeks pass...

http://www.wired.com/magazine/2011/07/mf_chainworld/all/1

from :D to ¯\(°_0)/¯ in four easy pages

antiautodefenestrationism (ledge), Thursday, 20 October 2011 09:48 (twelve years ago) link

nutty

loads of personality, loved to chase chickens (forksclovetofu), Thursday, 20 October 2011 18:14 (twelve years ago) link

what a shit ending to a great story

BIG HOOS aka the steendriver, Monday, 24 October 2011 02:21 (twelve years ago) link

two weeks pass...

the av club podcast (lol) has a segment this week abt videogame reviewing that, while not partic groundbreaking, is sort of interesting. the frustration and bitterness in john teti's voice is p heartbreaking, oddly

so solaris (Lamp), Wednesday, 9 November 2011 18:10 (twelve years ago) link

i keep thinking about how i'd run a videogame publication/site. with, like, a manifesto, and pretty strict firewalling b/w advertisers and contents.

the jazz zinger (s1ocki), Wednesday, 9 November 2011 18:47 (twelve years ago) link

http://www.auntiepixelante.com/?p=1319#comments

Article is good. Comments are pretty good too.

bamcquern, Thursday, 17 November 2011 06:20 (twelve years ago) link

s1ocki we should talk more about that idea at some point.

Alderaan Duran (Will M.), Thursday, 17 November 2011 08:19 (twelve years ago) link

Has Teti posted on here? I know at least one AV Club game reviewer has been on here.

Put another Juggle in, in the Juggalodeon (kingfish), Thursday, 17 November 2011 08:29 (twelve years ago) link

In Brazilian arcades we used to tape over the lifebars on Street Fighter II, to great effect.

hm!

do you want me to share what i know w/ you or not? (forksclovetofu), Thursday, 17 November 2011 14:20 (twelve years ago) link

s1ocki we should talk more about that idea at some point.

― Alderaan Duran (Will M.), Thursday, November 17, 2011 3:19 AM (6 hours ago) Bookmark

yes!

will and i talked about this IRL the other day.

(for those of you following along at home.)

the jazz zinger (s1ocki), Thursday, 17 November 2011 14:30 (twelve years ago) link

I would contribute fwiw

polyphonic, Thursday, 17 November 2011 17:51 (twelve years ago) link

xpost forks yeah I really want to try a fighting game without visible health bars too. That sounds terrifying and fun.

polyphonic, Thursday, 17 November 2011 17:52 (twelve years ago) link

buuuuuuushido

BIG HOOS aka the steendriver, Thursday, 17 November 2011 18:17 (twelve years ago) link

god i loved that game

BIG HOOS aka the steendriver, Thursday, 17 November 2011 18:18 (twelve years ago) link

that's like 30% of what made bushido work.
you could still signal visually how damaged the character was.
Or make them less reactive.
Both of which bushido did.

do you want me to share what i know w/ you or not? (forksclovetofu), Thursday, 17 November 2011 19:06 (twelve years ago) link

that intellivision post reminded me how awesome Air Fortress is, and now i'm watching youtube videos of some annoying dude going through all of Air Fortress (i think as a kid i used to just play the first three fortresses over and over)

the third kind of dubstep (Jordan), Thursday, 17 November 2011 19:16 (twelve years ago) link

two months pass...

good read!

"bruh" is the black bro (forksclovetofu), Sunday, 5 February 2012 22:57 (twelve years ago) link

concur

Nhex, Monday, 6 February 2012 01:36 (twelve years ago) link

definitely, that was one of the more interesting things i've read in forever

ketamine dreamz

Z S, Monday, 6 February 2012 01:46 (twelve years ago) link

uh, "forever" was supposed to be "a while"

Z S, Monday, 6 February 2012 01:49 (twelve years ago) link

that Dirty Bathroom game in the sidebar would fuck me up

Andrew Kornfan, Monday, 6 February 2012 19:20 (twelve years ago) link

wow

congratulations (n/a), Friday, 17 February 2012 15:30 (twelve years ago) link

:-) that just looks amazing.

thomasintrouble, Friday, 17 February 2012 15:50 (twelve years ago) link


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