rolling thread of stuff worth reading on videogames

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hahaha

Guru Meditation (Ste), Thursday, 15 July 2010 10:13 (thirteen years ago) link

heh, sounds like good times

Nhex, Thursday, 15 July 2010 13:43 (thirteen years ago) link

one month passes...

http://thoughtcatalog.com/2010/video-games-atari-macintosh-pc-computer/

leigh alexander is writing about every video game console she has ever owned

and for some reason doing so in the style of tao lin?

thomp, Tuesday, 31 August 2010 16:43 (thirteen years ago) link

<< Previous Next >>

these scare quotes are killing me, but she hasn't made a diversion yet about what her dude-bro is texting her, so it reads pretty purged of Tao Lin

peacocks, Tuesday, 31 August 2010 18:09 (thirteen years ago) link

oh man fuck this

peacocks, Tuesday, 31 August 2010 18:09 (thirteen years ago) link

'feels like' either the HROisms get pretty 'unbearable' by page 3, or I'm grumpy at being reminded that for Americans the 80s were a giant gulf between Atari and the NES filled only by playing Solitaire on $1200 monochrome Macs, which they somehow find more pleasingly retro than our European plasticky 8-bit micros for $300 with a joystick, a bucket of garishly coloured games, and the secret knowledge of '10 PRINT "HI" 20 GOTO 10'

(returns to trying, failing to derive some extra hilarity from knowing someone male with the same name as the author)

vampire headphase (a passing spacecadet), Tuesday, 31 August 2010 19:22 (thirteen years ago) link

unreadable

real s1ock (s1ocki), Tuesday, 31 August 2010 19:22 (thirteen years ago) link

I like this

first intro to ‘indie games’, via a CD entitled ’99 Shareware/Freeware titles’ all of which involved clicking + various degrees of ‘broken-ness’. A game entitled ‘Pencils’ taught me the concept of the Egyptian sphinx in merely one example wherein things that

but not to the end of the sentence, so I cut it off.

peacocks, Tuesday, 31 August 2010 20:01 (thirteen years ago) link

minus the quotes

peacocks, Tuesday, 31 August 2010 20:02 (thirteen years ago) link

I guess I like the idea of shareware games being broken, because they are unless you pay for them. She doesn't even mean that, does she?

peacocks, Tuesday, 31 August 2010 20:04 (thirteen years ago) link

Anna Anthropy needs to write a book.

peacocks, Tuesday, 31 August 2010 20:04 (thirteen years ago) link

Oh man, I thought the "Part 1 of 4" at the top referred to the pages 1-5 linked at the bottom (never was good at maths), but there is a sequel, and another, and presumably another is due

vampire headphase (a passing spacecadet), Tuesday, 31 August 2010 20:42 (thirteen years ago) link

so is carles tao lin?

daλo suzuki (diamonddave85), Tuesday, 31 August 2010 20:48 (thirteen years ago) link

http://nplusonemag.com/cave-painting

Not saying I love this but it's worth reading.

no gut busting joke can change history (polyphonic), Thursday, 9 September 2010 17:54 (thirteen years ago) link

http://www.nytimes.com/2010/09/19/magazine/19video-t.html?pagewanted=1&_r=1&hp

long nyt magazine article on the use of games and game design in education. thought it was p interesting/worth thinking about:

Game design is the platform that we can hook them into because this is where they live. Video games are more important to them than film, than broadcast television, than journalism. This is their medium. Games are this generation’s rock and roll.

swagula (Lamp), Wednesday, 15 September 2010 21:35 (thirteen years ago) link

^ I haven't read this but I've thought about it and this needs to be done, especially with gamemaker and klik n play so cheap and easy to use.

bamcquern, Wednesday, 15 September 2010 21:44 (thirteen years ago) link

good god what the hell is wrong with this leigh alexander person, its all babelfishy and idiotic wtf

Gerard Depardeauxnt (jjjusten), Wednesday, 15 September 2010 21:51 (thirteen years ago) link

no comment

Gulab jamun (Gulab Jamun) into the syrup please. (forksclovetofu), Wednesday, 15 September 2010 21:51 (thirteen years ago) link

good god what the hell is wrong with this leigh alexander person, its all babelfishy and idiotic wtf

this is the new articulation fwiw no ppl that right short stories in this 'voice' alla time. p sure ilx poster 'thomp' knows more about the avant origins of this style but its ~everywhere~ now

swagula (Lamp), Wednesday, 15 September 2010 21:54 (thirteen years ago) link

also how many times can one person use "bro" in an essay before someone hunts them down

Gerard Depardeauxnt (jjjusten), Wednesday, 15 September 2010 21:56 (thirteen years ago) link

two weeks pass...

http://us.wii.com/iwata_asks/nsmb/vol1_page1.jsp

funky house skeptic (polyphonic), Friday, 1 October 2010 18:03 (thirteen years ago) link

omg that's amazing. one of the best 'process' interviews i've ever read.

Enter the Noid (s1ocki), Sunday, 3 October 2010 07:03 (thirteen years ago) link

two months pass...

Slate video game club kinda awful this year. New Yorker has a big-ass (14 page) Miyamoto profile this week.

Mordy, Friday, 17 December 2010 14:12 (thirteen years ago) link

http://thoughtcatalog.com/2010/video-games-atari-macintosh-pc-computer/

leigh alexander is writing about every video game console she has ever owned

and for some reason doing so in the style of tao lin?

― thomp, Tuesday, August 31, 2010 12:43 PM (3 months ago) Bookmark

"stuff worth reading"

xX_420_GoKu_ChRiStWaRrIoR_Xx (Princess TamTam), Friday, 17 December 2010 14:20 (thirteen years ago) link

one month passes...

new jane mcgonigal book comes out tomorrow

http://www.amazon.com/Reality-Broken-Games-Better-Change/dp/1594202850/ref=ntt_at_ep_dpt_1

Mordy, Wednesday, 19 January 2011 20:49 (thirteen years ago) link

two weeks pass...

http://www.gamasutra.com/view/news/32828/Behind_The_Scenes_Microsofts_Attempt_To_Woo_Conan_OBrien_For_Xbox_Live.php

Microsoft has been busy speaking with several media companies about acquiring content for a pay-television subscription service that would stream through the Xbox 360 dashboard. It's possible the service could launch this holiday season, but that's dependent upon the company locking in a sufficient number of partners and development running on schedule.

Last November, Reuters reported the company was discussing a number of options, including creating a "virtual cable operator" to be delivered online or using the 360 to authenticate cable subscribers to watch shows - similar to its current deal with AT&T's Uverse. Another option could be creating additional individual content channels for providers, as the company has done with ESPN.

"You meet with these guys and they show you all this stuff that they're developing and it's mind blowing," said Ross. "I think it's coming and it's big. It's just that we weren't in a position at that point to figure out what it was."

الله basedأكبر (forksclovetofu), Monday, 7 February 2011 18:53 (thirteen years ago) link

two weeks pass...
one month passes...

interview with the guy who made the waiting for godot game
http://therumpus.net/2011/03/the-rumpus-interview-with-mike-rosenthal/

Mordy, Sunday, 27 March 2011 18:36 (thirteen years ago) link

Rumpus link. Instant ignore.

bamcquern, Sunday, 27 March 2011 19:03 (thirteen years ago) link

idgi

Mordy, Sunday, 27 March 2011 19:23 (thirteen years ago) link

one month passes...

remember Tom Bissell and his shitty ramblings about doing lines and playing GTA4? well:

http://www.gamestop.com/xbox-360/games/gears-of-war-3-epic-edition/90535

Art and Design of Gears of War by Tom Bissell

you penis-curling she-devils (jamescobo), Saturday, 21 May 2011 00:02 (twelve years ago) link

I remember that book. Dude's drug-induces paeans made me wanna punch him

Crazed Mister Handy (kingfish), Saturday, 21 May 2011 04:56 (twelve years ago) link

whats funny or 'funny' is that he wrote a very long profile of cliffy b & the last modern warfare game for the newyorker

ᵉ( ᷅ʷɣʷ)ᵊ (Lamp), Saturday, 21 May 2011 05:25 (twelve years ago) link

argh GEARS of war

ᵉ( ᷅ʷɣʷ)ᵊ (Lamp), Saturday, 21 May 2011 05:26 (twelve years ago) link

According to zadie smith, in the 90s Tom bissell was responsible for rehabilitating or even establishing the outstanding literary reputations of Paula fox and Richard Yates. You still suck, Tom bissell.

Anna anthropy's book is gonna come out soon and it's probably gonna be great.

bamcquern, Friday, 27 May 2011 06:14 (twelve years ago) link

four weeks pass...

http://waxy.org/2011/06/kind_of_screwed/

On pixel art fair use. BS lawsuit, IMO

Nhex, Friday, 24 June 2011 16:24 (twelve years ago) link

the one thing that sort of tips me in favor of the photo guy was that they
had gone to the trouble of clearing the music, which was certainly transformed
much more than the photo was.

Philip Nunez, Friday, 24 June 2011 18:15 (twelve years ago) link

No nah, all did they were cover versions, which you don't even need a real license for (i.e. you don't need permission from the song owners). Sure you technically need get a mechanical license, but as long as you send checks at the compulsory rate you're pretty much in the clear.

Nhex, Friday, 24 June 2011 20:03 (twelve years ago) link

what i mean is the fact that they even bothered to get a mechanical license (though it seems from his post like they may have even secured further permission of some sort), but not for the cover photo, makes me more sympathetic to the photo guy. that, plus their charging of money for it, but I'm not sure what to think about that part. I doubt The Advantage is paying royalties to DuckTales composer/programmer #3, or whomever, and I'm cool with that.

Philip Nunez, Friday, 24 June 2011 21:45 (twelve years ago) link

Love reading Sulla's games:http://garath.net/Sullla/civ4MP.html

Gravel Puzzleworth, Saturday, 25 June 2011 18:43 (twelve years ago) link

http://www.eurogamer.net/articles/the-edge-of-reason?page=1

the tale of an acclaimed iPhone game and how it's been hogtied by the actions of an unconscionable douchelord

Only just got round to reading this one. Holy shit.

I'm sure this guy Langdell has always been a total chancer. The Edge's catalogue was full of games that were either mediocre or just plain awful(the screenshots in that article speak for themselves), and clearly most were rushed out to make a quick buck with little regard to quality control. The worst was probably Warlock, a game so lousy it had to be given away free in early Atari ST bundles.

Also I was wondering if Langdell had ever tried to sue Edge Magazine, but it turns out he was recently sued by them, for using their logo without permission. Haha.

Pheeel, Sunday, 26 June 2011 00:11 (twelve years ago) link

xp I only knew his tutorials before now but wow -- reading these games are really amazing. In the middle of reading RBPB2.

Mordy, Sunday, 26 June 2011 01:05 (twelve years ago) link

two weeks pass...

love this article.
http://insertcredit.com/2011/07/11/the-world-warrior/

Nhex, Wednesday, 13 July 2011 05:02 (twelve years ago) link

+1

ledge, Wednesday, 13 July 2011 10:35 (twelve years ago) link

+2

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 12:47 (twelve years ago) link

three weeks pass...

stuff worth hearing about videogames?

https://www.youtube.com/watch?v=-uKl3xeBVY4

Mordy, Saturday, 6 August 2011 00:46 (twelve years ago) link


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