RPGs are better in 2D. Discuss!

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I kinda wish there was a cliquey ILX mud :(

Alex in Novosibirsk (ex machina), Tuesday, 1 November 2005 20:20 (eighteen years ago) link

I WANT TO QUAFF BREWS WITH SIR BEAVIS

Alex in Novosibirsk (ex machina), Tuesday, 1 November 2005 20:20 (eighteen years ago) link

man, I wish I played more RPGs... this is an interesting thread...

c7n (Cozen), Tuesday, 1 November 2005 22:03 (eighteen years ago) link

When I played Earthbound I named Ness after myself. I also named Paula after my brother to make him mad. It got a bit awkward, though, when I realized that Ness and Paula were supposed to fall in love.

Curt1s St3ph3ns, Wednesday, 2 November 2005 01:30 (eighteen years ago) link

hahaha I didn't realize I had posted this months ago:

When I first played Earthbound (at age 9, I think), I named Ness after me, and Paula after my brother (just to insult him). It got awkward when I realized that they fell in love in the game.

-- C('ing on)urt1sss (curtis.stephens@gmail.com), February 2nd, 2005 5:12 PM. (Curtis Stephens)

Curt1s St3ph3ns, Wednesday, 2 November 2005 01:41 (eighteen years ago) link

I have yet to actually play Earthbound...

kingfish orange creamsicle (kingfish 2.0), Wednesday, 2 November 2005 02:44 (eighteen years ago) link

Also, finally beat Divine Divinity with my thief/ranger character. Am now replaying thru with a chick spellcaster named "Whodafuc" or something.

kingfish orange creamsicle (kingfish 2.0), Wednesday, 2 November 2005 02:47 (eighteen years ago) link

I enjoy the second iteration of that story better. It has more dramatic tension.

Laura H. (laurah), Wednesday, 2 November 2005 03:34 (eighteen years ago) link

maybe, just maybe

c7n (Cozen), Wednesday, 2 November 2005 16:46 (eighteen years ago) link

whaa?

Laura H. (laurah), Wednesday, 2 November 2005 16:53 (eighteen years ago) link

RPGs are better in 2D => I'm not sure if I cd handle a "mother 3D"... but "mother 3" what a prospect!!

c7n (Cozen), Wednesday, 2 November 2005 18:30 (eighteen years ago) link

tenuous I know... I really just wanted to post that link (which I love) somewhere

c7n (Cozen), Wednesday, 2 November 2005 18:31 (eighteen years ago) link

blimey

radio pyongyang and the pytlik sisters (Cozen), Saturday, 5 November 2005 00:22 (eighteen years ago) link

http://www.usamimi.info/%7Eff10fc/pc/png/2_254.png

sleep (sleep), Saturday, 12 November 2005 00:25 (eighteen years ago) link

Sleep, that's awesome!! Where'd you get it from? Is that playable?

Laura H. (laurah), Saturday, 12 November 2005 00:43 (eighteen years ago) link

it's still in beta form, i think. and only in japanese.

kingfish cold slither (kingfish 2.0), Saturday, 12 November 2005 00:55 (eighteen years ago) link

I can try to translate it tomorrow if anyone has a desire to know what it says.

Laura H. (laurah), Saturday, 12 November 2005 00:56 (eighteen years ago) link

yeah i can't believe someone did this! i guess you can play it if you have an nes emulator and ff2j rom. i can't read japanese though :((

site

i think it was linked from insertcredit

xxpostss

sleep (sleep), Saturday, 12 November 2005 01:08 (eighteen years ago) link

Is it sad that retrograde emulation seems like it could do a lot for so many games?
Or could you consider it almost in the same vein as something like the hipster fuzzbox revival from 2001? Strokes/White Stripes etc. fuck glossy electror&b, we want tom petty but newish kind of sentiment?

Which brings the question = is there a sense of vitality in heavily pixelated, limited-palette video games that fades away as the graphics and sound become more and more polished (expensive-looking)?

Also if someone would like to delete that post from last weekend when I was tanked out of my skull and somehow still typing, that would be heaven. Gah.

TOMBOT, Saturday, 12 November 2005 05:18 (eighteen years ago) link

FFX = "Toxic"
FF = "Like A Virgin"

TOMBOT, Saturday, 12 November 2005 05:44 (eighteen years ago) link

But toxic is incredible?

jeffrey (johnson), Saturday, 12 November 2005 06:01 (eighteen years ago) link

Is it sad that retrograde emulation seems like it could do a lot for so many games?

With simpler hardware & graphics, you have to focus more on the abstract. you have to put more emphasis on the gameplay & design-within-limitations since you can't as easily wow the crowds with a bloom-lit, fog-surrounded, realtime fully-rendered drow elf chick with big gazoombas. (etc)

Maybe that's what they're aiming for in the Revolution; Emphasis on gameplay & design over getting a slightly shinier sheen projected on a lump of shit on the floor of Doom 4.

We'll see.

kingfish cold slither (kingfish 2.0), Saturday, 12 November 2005 06:32 (eighteen years ago) link

I think you focus too much on the technical project side of things (as befits an engineer!) and not enough on what I think I'm starting to just understand myself- the enhanced storytelling (masking effect, iconic representation etc) that shines through in poorer-gfx environments

It ties in maybe a little bit with whatever "rogueism" shapes up to be, in my mind - there's this identification with the character borne not just out of empathy built via "mistakes translate 100%"* but just because "this generic-looking avatar could be ME" (more interesting and complicated, when you consider Dan's & Laura's input about character naming and design)

(then you think about how Spinktor, cozen, et al. all really seem to dig Earthbound above and beyond all else - hmmmm)

Whether the Revo actually goes in this direction, we'll see. I tend to figure Nintendo has a better grasp of the whole masking effect concept better than a lot of other folks by and large, though on the face of it Master Chief is probably easier to imagine as an extension of self (faceless warrior) than Mario (mustachioed plumber)

*which I can tell is a big factor for our Jdubz

TOMBOT, Saturday, 12 November 2005 07:31 (eighteen years ago) link

In terms of the masking effect, what about Gordon Freeman? You know his face, you know his name, but you never have dialogue, and you're always the center of attention. A weird mix of Everyman incarnated as one particular man(an MIT physics post-doc, in this case).

Who wants to bring "Hero with a Thousand Faces" into this?

kingfish cold slither (kingfish 2.0), Saturday, 12 November 2005 08:28 (eighteen years ago) link

Tombot, what's the link for the post you want taken out?

Laura H. (laurah), Saturday, 12 November 2005 08:35 (eighteen years ago) link

RPGs are better in 2D. Discuss!

TOMBOT, Tuesday, 15 November 2005 19:54 (eighteen years ago) link

two weeks pass...
okay, I like Earthbound.

kingfish hobo juckie (kingfish 2.0), Wednesday, 30 November 2005 04:59 (eighteen years ago) link

me too.

jeffrey (johnson), Wednesday, 30 November 2005 14:11 (eighteen years ago) link

I have to work a 12 hour shift this Saturday, basically all alone in the office providing "coverage" so our stupid "customer" gets a warm fuzzy.

Hmm.

TOMBOT, Wednesday, 30 November 2005 14:13 (eighteen years ago) link

four weeks pass...
BTW re: my Stokely Carmichael with a giant katana thing, my latest FF:Tactics attempt is led not by Ramza, but "Shabazz."

TOMBOT, Wednesday, 28 December 2005 15:53 (eighteen years ago) link

three months pass...
HEY LOOK
Redefining "Cartoony" Game Art

I didn't know where else to put this. INTERESTING!!! Also SCOTT MCCLOUD REFERENCE = AWESOME THANK YOU

TOMBOT (TOMBOT), Wednesday, 19 April 2006 16:25 (eighteen years ago) link

I like the Half-Life 2/Unity/ZORK trinity comparison a lot.

TOMBOT (TOMBOT), Wednesday, 19 April 2006 16:27 (eighteen years ago) link

majorMUD anyone?

get ye flask, Monday, 24 April 2006 05:24 (eighteen years ago) link

For my birthday I got Dragon Warrior VIII & a new TV for the PS2, so this may have to be subtitled to Fuck It, I Like Cel-Shading Too

TOMBOT (TOMBOT), Monday, 24 April 2006 12:46 (eighteen years ago) link

three weeks pass...
[spam for specialized services in gold-farming and cock-sucking removed]

Britney, Thursday, 18 May 2006 11:15 (eighteen years ago) link

Yeah well anyway the lineup for upcoming DS RPGs (all basically in 2D) is looking sweet and makes me glad that in June I can get Ally her own DS Lite so I can have my fat old one back.

TOMBOT (TOMBOT), Thursday, 18 May 2006 15:36 (eighteen years ago) link

i could rock some of those... which one you going to go for first tom?

s1ocki (slutsky), Thursday, 18 May 2006 15:41 (eighteen years ago) link

Contact and Pokemon Mysterious Dungeon are going to both be must-haves for me I think. FF3 too.

TOMBOT (TOMBOT), Thursday, 18 May 2006 15:55 (eighteen years ago) link

http://media.nintendo.com/mediaFiles/586bcbd7-4088-45a7-92d5-e1d3ba0f4227.jpg

CONFLICTED EMOTIONS (anyone played it?)

Gravel Puzzleworth (Gregory Henry), Thursday, 18 May 2006 16:05 (eighteen years ago) link

(it's fire emblem for GC, fwiw)

Gravel Puzzleworth (Gregory Henry), Thursday, 18 May 2006 16:06 (eighteen years ago) link

I'll be getting fire emblem on the GC for certain, I am thinking of altering my stance to "better in 2.5D" actually (cf Contact for DS)

TOMBOT (TOMBOT), Thursday, 18 May 2006 17:49 (eighteen years ago) link

speaking of tactical games (slocki pay attention) there's a WWII Panzer tactical game and a Star Trek tactical game (from Bethesda!) coming out for the DS too!

TOMBOT (TOMBOT), Thursday, 18 May 2006 17:50 (eighteen years ago) link

WHOAAAAA!!!!!!

JW (ex machina), Thursday, 18 May 2006 17:51 (eighteen years ago) link

What era of Star Trek?

Laurah (laurah), Saturday, 20 May 2006 12:22 (seventeen years ago) link

i saw the panzer game!! it looked pretty good... although i only saw screenshots and they didn't look in-game.

fire emblem for gc is kind of a weird proposition for me, for some reason these games work much better in my head as portable things.

s1ocki (slutsky), Saturday, 20 May 2006 15:16 (seventeen years ago) link


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