rolling thread of stuff worth reading on videogames

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omg that's amazing. one of the best 'process' interviews i've ever read.

Enter the Noid (s1ocki), Sunday, 3 October 2010 07:03 (thirteen years ago) link

two months pass...

Slate video game club kinda awful this year. New Yorker has a big-ass (14 page) Miyamoto profile this week.

Mordy, Friday, 17 December 2010 14:12 (thirteen years ago) link

http://thoughtcatalog.com/2010/video-games-atari-macintosh-pc-computer/

leigh alexander is writing about every video game console she has ever owned

and for some reason doing so in the style of tao lin?

― thomp, Tuesday, August 31, 2010 12:43 PM (3 months ago) Bookmark

"stuff worth reading"

xX_420_GoKu_ChRiStWaRrIoR_Xx (Princess TamTam), Friday, 17 December 2010 14:20 (thirteen years ago) link

one month passes...

new jane mcgonigal book comes out tomorrow

http://www.amazon.com/Reality-Broken-Games-Better-Change/dp/1594202850/ref=ntt_at_ep_dpt_1

Mordy, Wednesday, 19 January 2011 20:49 (thirteen years ago) link

two weeks pass...

http://www.gamasutra.com/view/news/32828/Behind_The_Scenes_Microsofts_Attempt_To_Woo_Conan_OBrien_For_Xbox_Live.php

Microsoft has been busy speaking with several media companies about acquiring content for a pay-television subscription service that would stream through the Xbox 360 dashboard. It's possible the service could launch this holiday season, but that's dependent upon the company locking in a sufficient number of partners and development running on schedule.

Last November, Reuters reported the company was discussing a number of options, including creating a "virtual cable operator" to be delivered online or using the 360 to authenticate cable subscribers to watch shows - similar to its current deal with AT&T's Uverse. Another option could be creating additional individual content channels for providers, as the company has done with ESPN.

"You meet with these guys and they show you all this stuff that they're developing and it's mind blowing," said Ross. "I think it's coming and it's big. It's just that we weren't in a position at that point to figure out what it was."

الله basedأكبر (forksclovetofu), Monday, 7 February 2011 18:53 (thirteen years ago) link

two weeks pass...
one month passes...

interview with the guy who made the waiting for godot game
http://therumpus.net/2011/03/the-rumpus-interview-with-mike-rosenthal/

Mordy, Sunday, 27 March 2011 18:36 (thirteen years ago) link

Rumpus link. Instant ignore.

bamcquern, Sunday, 27 March 2011 19:03 (thirteen years ago) link

idgi

Mordy, Sunday, 27 March 2011 19:23 (thirteen years ago) link

one month passes...

remember Tom Bissell and his shitty ramblings about doing lines and playing GTA4? well:

http://www.gamestop.com/xbox-360/games/gears-of-war-3-epic-edition/90535

Art and Design of Gears of War by Tom Bissell

you penis-curling she-devils (jamescobo), Saturday, 21 May 2011 00:02 (twelve years ago) link

I remember that book. Dude's drug-induces paeans made me wanna punch him

Crazed Mister Handy (kingfish), Saturday, 21 May 2011 04:56 (twelve years ago) link

whats funny or 'funny' is that he wrote a very long profile of cliffy b & the last modern warfare game for the newyorker

ᵉ( ᷅ʷɣʷ)ᵊ (Lamp), Saturday, 21 May 2011 05:25 (twelve years ago) link

argh GEARS of war

ᵉ( ᷅ʷɣʷ)ᵊ (Lamp), Saturday, 21 May 2011 05:26 (twelve years ago) link

According to zadie smith, in the 90s Tom bissell was responsible for rehabilitating or even establishing the outstanding literary reputations of Paula fox and Richard Yates. You still suck, Tom bissell.

Anna anthropy's book is gonna come out soon and it's probably gonna be great.

bamcquern, Friday, 27 May 2011 06:14 (twelve years ago) link

four weeks pass...

http://waxy.org/2011/06/kind_of_screwed/

On pixel art fair use. BS lawsuit, IMO

Nhex, Friday, 24 June 2011 16:24 (twelve years ago) link

the one thing that sort of tips me in favor of the photo guy was that they
had gone to the trouble of clearing the music, which was certainly transformed
much more than the photo was.

Philip Nunez, Friday, 24 June 2011 18:15 (twelve years ago) link

No nah, all did they were cover versions, which you don't even need a real license for (i.e. you don't need permission from the song owners). Sure you technically need get a mechanical license, but as long as you send checks at the compulsory rate you're pretty much in the clear.

Nhex, Friday, 24 June 2011 20:03 (twelve years ago) link

what i mean is the fact that they even bothered to get a mechanical license (though it seems from his post like they may have even secured further permission of some sort), but not for the cover photo, makes me more sympathetic to the photo guy. that, plus their charging of money for it, but I'm not sure what to think about that part. I doubt The Advantage is paying royalties to DuckTales composer/programmer #3, or whomever, and I'm cool with that.

Philip Nunez, Friday, 24 June 2011 21:45 (twelve years ago) link

Love reading Sulla's games:http://garath.net/Sullla/civ4MP.html

Gravel Puzzleworth, Saturday, 25 June 2011 18:43 (twelve years ago) link

http://www.eurogamer.net/articles/the-edge-of-reason?page=1

the tale of an acclaimed iPhone game and how it's been hogtied by the actions of an unconscionable douchelord

Only just got round to reading this one. Holy shit.

I'm sure this guy Langdell has always been a total chancer. The Edge's catalogue was full of games that were either mediocre or just plain awful(the screenshots in that article speak for themselves), and clearly most were rushed out to make a quick buck with little regard to quality control. The worst was probably Warlock, a game so lousy it had to be given away free in early Atari ST bundles.

Also I was wondering if Langdell had ever tried to sue Edge Magazine, but it turns out he was recently sued by them, for using their logo without permission. Haha.

Pheeel, Sunday, 26 June 2011 00:11 (twelve years ago) link

xp I only knew his tutorials before now but wow -- reading these games are really amazing. In the middle of reading RBPB2.

Mordy, Sunday, 26 June 2011 01:05 (twelve years ago) link

two weeks pass...

love this article.
http://insertcredit.com/2011/07/11/the-world-warrior/

Nhex, Wednesday, 13 July 2011 05:02 (twelve years ago) link

+1

ledge, Wednesday, 13 July 2011 10:35 (twelve years ago) link

+2

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 12:47 (twelve years ago) link

three weeks pass...

stuff worth hearing about videogames?

https://www.youtube.com/watch?v=-uKl3xeBVY4

Mordy, Saturday, 6 August 2011 00:46 (twelve years ago) link

haha i new you would be the one who posted that

Lamp, Sunday, 7 August 2011 06:26 (twelve years ago) link

http://www.auntiepixelante.com/?p=1228

Some mainstream games for you ilg people who pay more than $15 for games.

bamcquern, Thursday, 18 August 2011 08:52 (twelve years ago) link

pitchfork does games now?

http://www.youtube.com/watch?v=_i_qxQztHRI (Princess TamTam), Monday, 5 September 2011 02:55 (twelve years ago) link

bissell now in new yorker o_O

Mordy, Monday, 5 September 2011 02:55 (twelve years ago) link

oh god

Frogbs (Pray Like Aretha Franklin (in Whiteface)) (Noodle Vague), Monday, 5 September 2011 02:56 (twelve years ago) link

Shadow of the Colossus is the Wilco of video games tbf

Frogbs (Pray Like Aretha Franklin (in Whiteface)) (Noodle Vague), Monday, 5 September 2011 02:56 (twelve years ago) link

lol

matte prick (haitch), Monday, 5 September 2011 02:58 (twelve years ago) link

Bioshock would fit the bill better.

http://www.youtube.com/watch?v=_i_qxQztHRI (Princess TamTam), Monday, 5 September 2011 03:02 (twelve years ago) link

Bioshock is the Kid A of video games.

Mordy, Monday, 5 September 2011 03:05 (twelve years ago) link

in short -- do not want

Nhex, Monday, 5 September 2011 03:21 (twelve years ago) link

more than a little wankery, but it had its moments i thought.

BIG HOOS aka the steendriver, Monday, 5 September 2011 03:28 (twelve years ago) link

http://killscreendaily.com/

^ they're just irregularly poaching a writer from killscreen btw--i dig killscreen

BIG HOOS aka the steendriver, Monday, 5 September 2011 03:31 (twelve years ago) link

http://www.pcgamer.com/2011/09/04/dont-quit-how-to-save-adventures-225/

yet another article about what's up with adventure games these days, but this one is actually good

Nhex, Monday, 5 September 2011 03:41 (twelve years ago) link

ha, clever.
http://killscreendaily.com/articles/reviews/infinity-blade

Nhex, Monday, 5 September 2011 03:44 (twelve years ago) link

"I insert the game card, gently, into the slot of my Aqua Blue system. As I walk over to a red chaise lounge the system slips out of my fumbling hands, falling onto the carpet. I flashback to my first kiss, in my parent’s garage—It gets betterthe more you do it, she told me—and with that in mind, I begin my quest."
aaaaaand i stopped reading there

thank got forks showed up (forksclovetofu), Monday, 5 September 2011 05:50 (twelve years ago) link

gonna have to live through a lot more shitty games writing before the field matures... sigh

that said, maybe there's some kind of history to this sort of pap that i'm not getting, like cherished jazz reviews or some shit, i don't know

Nhex, Monday, 5 September 2011 06:01 (twelve years ago) link

i think the history of this particular pap is early p4k writing

Mordy, Monday, 5 September 2011 06:28 (twelve years ago) link

^

they even use the fonts pfork used to use

BIG HOOS aka the steendriver, Monday, 5 September 2011 06:32 (twelve years ago) link


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