The video looks amazing, but it creepily reminds me of those "Infinite resolution!" hoax videos that used to pop up.
― Nhex, Wednesday, 11 December 2013 15:58 (ten years ago) link
And being a PC game, there's always the question of 'what insanely spec'ed out machine is this running on?'
― fashionably early Christmas themed display name (snoball), Wednesday, 11 December 2013 16:06 (ten years ago) link
Not clear what platform it's being built for atm. There was this though:
“Don’t take this the wrong way, but our background is as console developers, and I think everything about the game bears hallmarks of that,” says Murray. “In terms of your controls, in terms of the fluidity of the game, this is not a quirky, hard-to-decipher experience.”
And one of the Sony guys has already been on Twitter all-but confirming that he's registered interest in bringing it to PS4
― Windsor Davies, Wednesday, 11 December 2013 16:18 (ten years ago) link
looks awesome
― am0n, Wednesday, 11 December 2013 17:16 (ten years ago) link
i probably won't be able to play this on anything for a long time but i'm really interested in hearing what it's like.
― festival culture (Jordan), Wednesday, 11 December 2013 17:34 (ten years ago) link
"procedurally-generated" makes me v wary but super interested in this anyway
― ( X '____' )/ (zappi), Wednesday, 11 December 2013 17:39 (ten years ago) link
why does that make you wary? i suspect a lot of games with large gameworlds these days start with a procedural landscape and then build on top of that, since modeling it all out by hand would take forever. these guys are just taking the next step along that line
― ciderpress, Wednesday, 11 December 2013 19:14 (ten years ago) link