“I hate the idea that people will go around and say, ‘It’s like Minecraft but in space.’ Fuck off!” - a thread for No Man's Sky

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The video looks amazing, but it creepily reminds me of those "Infinite resolution!" hoax videos that used to pop up.

Nhex, Wednesday, 11 December 2013 15:58 (ten years ago) link

And being a PC game, there's always the question of 'what insanely spec'ed out machine is this running on?'

fashionably early Christmas themed display name (snoball), Wednesday, 11 December 2013 16:06 (ten years ago) link

Not clear what platform it's being built for atm. There was this though:

“Don’t take this the wrong way, but our background is as console developers, and I think everything about the game bears hallmarks of that,” says Murray. “In terms of your controls, in terms of the fluidity of the game, this is not a quirky, hard-to-decipher experience.”

And one of the Sony guys has already been on Twitter all-but confirming that he's registered interest in bringing it to PS4

Windsor Davies, Wednesday, 11 December 2013 16:18 (ten years ago) link

looks awesome

am0n, Wednesday, 11 December 2013 17:16 (ten years ago) link

i probably won't be able to play this on anything for a long time but i'm really interested in hearing what it's like.

festival culture (Jordan), Wednesday, 11 December 2013 17:34 (ten years ago) link

"procedurally-generated" makes me v wary but super interested in this anyway

( X '____' )/ (zappi), Wednesday, 11 December 2013 17:39 (ten years ago) link

why does that make you wary? i suspect a lot of games with large gameworlds these days start with a procedural landscape and then build on top of that, since modeling it all out by hand would take forever. these guys are just taking the next step along that line

ciderpress, Wednesday, 11 December 2013 19:14 (ten years ago) link


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