hate u all so much
― My bad Van Buren! (forksclovetofu), Tuesday, 19 April 2011 19:12 (thirteen years ago) link
really wish i had the money for this, my wife and daughter are going to be out of town for the next week.
― congratulations (n/a), Tuesday, 19 April 2011 19:25 (thirteen years ago) link
the vast majority of games are way too long imo - games that don't overstay their welcome, like the first Portal, feel like little miracles
― ciderpress, Tuesday, 19 April 2011 19:26 (thirteen years ago) link
just bought this. stoked.
― The Band Perry is the drummer for Gay Dad (jjjusten), Tuesday, 19 April 2011 20:05 (thirteen years ago) link
goole you can come over and watch me have a great time playing it any time you like
lol
― goole, Tuesday, 19 April 2011 20:13 (thirteen years ago) link
I am watching the intro cutscene over mr spacecadet's shoulder right now! (no liveblog)
― dimension hatris (a passing spacecadet), Tuesday, 19 April 2011 20:41 (thirteen years ago) link
i'm down with a seven hour game if all seven hours are great
Prefer this too... a worry with this is that they would feel the need to pad it out to justify the AAA price tag. Picked up my copy earlier, gonna play tonight =)
― Nhex, Tuesday, 19 April 2011 23:05 (thirteen years ago) link
okay the first two hours or so are great fun but it's really just PORTAL like more of the same not there's anything wrong with thatload times kind of inexcusable imoi'm ps3 btw
― My bad Van Buren! (forksclovetofu), Wednesday, 20 April 2011 02:52 (thirteen years ago) link
uhoh
― The Band Perry is the drummer for Gay Dad (jjjusten), Wednesday, 20 April 2011 03:37 (thirteen years ago) link
so far this is very funny, but also really fucking boring.
huh
Just wait for it. You're in the regular test chambers with Glados being bitchy, yes? Things pick up. Very much so.
― muus lääv? :D muus dut :( (Telephone thing), Wednesday, 20 April 2011 04:16 (thirteen years ago) link
yeah, that's where I'm at. Will be patient.
― My bad Van Buren! (forksclovetofu), Wednesday, 20 April 2011 04:18 (thirteen years ago) link
voice acting and script is v v v v good btw
Ok, yeah. Think of the part you're in as an extension of the first one's ending. Things get properly nuts once the plot starts, you get to play with the new mechanic, etc.
― muus lääv? :D muus dut :( (Telephone thing), Wednesday, 20 April 2011 04:29 (thirteen years ago) link
okay, looking forward to messing around with this more tomorrow.one thing i do immediately like: the hostile, self-hating, more interactive environment
― My bad Van Buren! (forksclovetofu), Wednesday, 20 April 2011 04:31 (thirteen years ago) link
yikes i don't think i could play this on a console, irc on Portal 1 a lot of the time you had to turn around quickly with almost pinpoint accuracy firing those portals.
I just don't think I could bare that not using a mouse
― if you wanna gamble, take that shit to vegas (Ste), Wednesday, 20 April 2011 08:26 (thirteen years ago) link
I've only used a mouse and a computer for years for FPS since Quake, barring Halo and Portal. Never owned a console later than the NES, and I found Portal was okay with a controller.
― fucking up the race charts (S-), Wednesday, 20 April 2011 10:23 (thirteen years ago) link
OK so my housemates "this time she's a potato" comment wasnt a joke? He's been in his room non stop for the last 2 days thanks to this thing.
― Concubine Tree (Trayce), Wednesday, 20 April 2011 11:55 (thirteen years ago) link
I cant get my head around this game fwiw. I get so dizzy.
I had a gang of Amazon trade credit and the get-a-free-$20-gift-card-w/-purchase was still going on last night so I said FUQ IT; should be arriving on Friday. anyone have any coop impressions yet? all I know is what I read in the Eurogamer review.
― the pussy/butthole addendum (jamescobo), Wednesday, 20 April 2011 16:39 (thirteen years ago) link
actually gonna try the split-screen co-op with a friend this weekend, seems like it could be really fun (to kill each other).
― adult music person (Jordan), Wednesday, 20 April 2011 16:43 (thirteen years ago) link
ok played until pretty late last night, still rolling through the test chambers, game need to get a fucking move on imo - trusting u dudes, but man this really feels like the worlds longest and most unneeded tutorial. wondering if that is thx to this being the first time ps3 types could play portal so
idk, its kind of frustrating and not all that fun so far
― The Band Perry is the drummer for Gay Dad (jjjusten), Wednesday, 20 April 2011 18:11 (thirteen years ago) link
wondering if that is thx to this being the first time ps3 types could play portal so
?
portal is on orange box on the ps3
― congratulations (n/a), Wednesday, 20 April 2011 18:14 (thirteen years ago) link
oh yeah duh what the hell am i thinking of
― The Band Perry is the drummer for Gay Dad (jjjusten), Wednesday, 20 April 2011 18:14 (thirteen years ago) link
To be fair, the ps3 Orange Box was a pretty shoddy conversion, sold poorly, and Portal was never available as a separate dl like for pc and xbox players.
I agree a bit about the pacing of that section- I get that it's supposed to be GLaDOS just outright tormenting you without even the thin veneer of "professionalism" she had up to the end of the first game (the oxyhen stuff, "a special medical procedure," etc, all very I Have No Mouth And I Must Scream)- but there's really no sense of rising stakes or of anything really *happening* until toward the end of that part. Short version: just because it's supposed to be tedious and oppressive doesn't mean it has to feel that way to the player.
Ignore me, I'm rambling. It gets oh so much better, though.
― muus lääv? :D muus dut :( (Telephone thing), Wednesday, 20 April 2011 19:52 (thirteen years ago) link
oh lord
http://store.valvesoftware.com/product_images/main_images/CP201main2.png
― muus lääv? :D muus dut :( (Telephone thing), Thursday, 21 April 2011 05:35 (thirteen years ago) link
probly never going to play this so been watching youtube walkthrough instead. it does look a treat must admit. some of the new gameplay elements also look amazing.
― if you wanna gamble, take that shit to vegas (Ste), Thursday, 21 April 2011 07:36 (thirteen years ago) link
also, i was quite surprised at how funny i found the voice of Merchant, whereas in the trailer it really put me off.
― if you wanna gamble, take that shit to vegas (Ste), Thursday, 21 April 2011 09:48 (thirteen years ago) link
Really enjoying this. Put about an hour in, which means I've seen 20 minutes of loading screens.
― EZ Snappin, Thursday, 21 April 2011 21:00 (thirteen years ago) link
rite? loading is really inexcusably long
― My bad Van Buren! (forksclovetofu), Thursday, 21 April 2011 21:02 (thirteen years ago) link
only like an hour in but it is great so far. is there an ilx group on steam?
― You Get Hoynes (bnw), Thursday, 21 April 2011 21:05 (thirteen years ago) link
i have no friends so you guys are my only hope for co-op
is it longer than half life 2/portal 1 loading times?
― adult music person (Jordan), Thursday, 21 April 2011 21:22 (thirteen years ago) link
i am setting up steam account shortly with ps3 so will co opand yes there is an ilx steam group. what the hell is it called folks?
― My bad Van Buren! (forksclovetofu), Thursday, 21 April 2011 21:22 (thirteen years ago) link
I am contemplating doing Portal 2 on Steam instead of a console but I'm not sure. Is it going to look way better? I loved playing 1 on a console.
― reggaeton for the painfully alone (polyphonic), Thursday, 21 April 2011 21:26 (thirteen years ago) link
so my understanding is that if you buy it on ps3, you can play it on a pc via steam... right?
― My bad Van Buren! (forksclovetofu), Thursday, 21 April 2011 21:28 (thirteen years ago) link
http://www.shacknews.com/article/68107/portal-2-ps3-steamworks-features
― reggaeton for the painfully alone (polyphonic), Thursday, 21 April 2011 21:37 (thirteen years ago) link
If they fix the ps3 network issues I'd love to rock some co-op too.
― EZ Snappin, Thursday, 21 April 2011 22:06 (thirteen years ago) link
Steam group:
http://steamcommunity.com/groups/ILG
join! friend! etc.
― Nhex, Thursday, 21 April 2011 22:30 (thirteen years ago) link
still not even halfway through watching this playthrough, and the story is amazing.
― if you wanna gamble, take that shit to vegas (Ste), Friday, 22 April 2011 01:05 (thirteen years ago) link
i just started playing this tonight. how the environment slowly changes and the background hints that are dropped throughout are great.
― shaane, Friday, 22 April 2011 02:59 (thirteen years ago) link
10 things about portal 2
1 - No game should EVER have this much loading. EVER.2 - The basic game mechanics hold up real well; it's still fun to work out puzzles with portals3 - The pacing is PLODDING; I finally reached the twist sequence but MAN it took some time4 - Script and voice acting and story are the absolute best thing this has going for it so I can see where spoilers are an actual concern5 - I love the weird human touches throughout, the "save the turret being recycled" achievement was a great moment in gameplay6 - Weirdly unforgiving platforming; lots of "what's over here oh i'm dead" jumps7 - Some serious frustration points that could be easily amended by a bit of in-game direction. I've been stuck in a room at least three times where I just end up running in circles trying to find the one place I can shoot to get a portal and there's just no obvious solution. Some of this is poorly designed, which is a bit out of character for valve.8 - the graphics are just a joy9 - so's the sound design10 - sure do wish i could play co-op. thanks for being a sometimes functioning network sony.
― forks (forksclovetofu), Friday, 22 April 2011 03:25 (thirteen years ago) link
11 - potato
― forks (forksclovetofu), Friday, 22 April 2011 03:26 (thirteen years ago) link
12- 100 - NO GAME SHOULD EVER HAVE THIS MANY LOADING SCREENS
― forks (forksclovetofu), Friday, 22 April 2011 03:27 (thirteen years ago) link
I came around to Stephen Merchant, especially toward the end when he has some more interesting material to work with (and I'm sure it helps that I'm not a British and haven't seen Extras), but I can't help but wish Valve had gone with their original pick of Richard Ayoade.
Or Karl Pilkington. He's even the right shape!
― muus lääv? :D muus dut :( (Telephone thing), Friday, 22 April 2011 04:52 (thirteen years ago) link
Played a bit of the co-op. Good stuff.
― reggaeton for the painfully alone (polyphonic), Friday, 22 April 2011 08:07 (thirteen years ago) link
12 hours to download? ack, why didn't i set it off sooner. oh well i should prob get out and enjoy the sunshine anyway.
― standing on the shoulders of pissants (ledge), Friday, 22 April 2011 08:12 (thirteen years ago) link
Ha, playing this with a 6 yr old spectator, and on three separate occasions now I've been sat scratching my head over what to do next only for him to say something like "put a blue one over there, then you can go round that bit" and BE RIGHT. wtf kiddo!?
Associated question - this is has a PEGI rating of 12 but so far there's been nothing worse than Stephen Merchant saying 'bloody'. Does it get significantly less kid friendly later on? Maybe I should start a gaming parenting thread.
― JimD, Friday, 22 April 2011 13:06 (thirteen years ago) link
the loading screens are very quick on my pc /bragging '11
― You Get Hoynes (bnw), Friday, 22 April 2011 14:38 (thirteen years ago) link
i find myself talking out loud about what i have to do. "ok so i need to get that block, but this other thing is... and these turrets can't go... [20 mins pass] OH MY GOD DUHHHH OF COURSE"
― goole, Thursday, 9 May 2013 16:35 (eleven years ago) link
co-op is fun for couples imo though we burnt out by the dlc part.
Well the other part of my couple isn't very good with any game that requires jumping/timing. I think the coop levels almost cause us to get divorced.
― Jeff, Thursday, 9 May 2013 16:52 (eleven years ago) link
shades of Penny Arcade calling the New Super Mario Bros. Wii co-op Divorce Mode (which at least in that case was very on point, it was almost impossible NOT to kill your partner in that game)
― Nhex, Thursday, 9 May 2013 19:16 (eleven years ago) link
Yeah, NSMB was insane.
― polyphonic, Thursday, 9 May 2013 19:18 (eleven years ago) link
Me and GF have had to improve our communication on co-op games. Most comes to the fore playing Lego:
Me: Go over there!Her: Where?Me: Over there! (waves hand at telly)Her: !?!?!
Portal's co-op has a handy "No, THIS is where I mean!" feature, which I'm sure was added after playtester manslaughter.
― food and boardgames and minimal techno (NotEnough), Friday, 10 May 2013 13:02 (eleven years ago) link
that absolutely was an essential feature
― Nhex, Friday, 10 May 2013 13:24 (eleven years ago) link
played this with my girlfriend at the time and i ended up crying literal tears of frustration and was in a mood for the entirety of the day after.
― the Shearer of simulated snowsex etc. (Dwight Yorke), Friday, 10 May 2013 17:58 (eleven years ago) link
the sequence through the 'historical' section of the complex (the j/k simmons bit) is just amazing. valve are so good at storytelling.― goole, Thursday, May 9, 2013 12:31 PM (Yesterday) Bookmark Flag Post Permalink
― goole, Thursday, May 9, 2013 12:31 PM (Yesterday) Bookmark Flag Post Permalink
yeah that whole section of the game is really special, to the point where the later stuff back in the normal complex is kind of disappointing
― ciderpress, Friday, 10 May 2013 18:05 (eleven years ago) link
jk simmons is amazing
― mh, Friday, 10 May 2013 18:09 (eleven years ago) link
narratively and atmopsherically it was great, but in terms of the puzzles it was a little weaker than the other parts for the sheer fact that the number of portal-able surfaces were so limited
― Nhex, Friday, 10 May 2013 19:15 (eleven years ago) link
yeah, but the puzzles were interesting in their sheer size, i thought. like, few portal-able surfaces, but they were sometimes hard to find, just a tiny lil white spot across a huge room or something
― well if it isn't old 11 cameras simon (gbx), Friday, 10 May 2013 19:28 (eleven years ago) link
^i totally said "portalable" all the time while playing
― precious bonsai children of new york (Jordan), Friday, 10 May 2013 19:28 (eleven years ago) link
i came up with the mental neologism of 'whitewall' for what i needed
― goole, Friday, 10 May 2013 19:30 (eleven years ago) link
FUCK NO WHITEWALL THERE WHAT DO I DO FUCK
― goole, Friday, 10 May 2013 19:31 (eleven years ago) link
― the Shearer of simulated snowsex etc. (Dwight Yorke), Friday, May 10, 2013 12:58 PM (1 hour ago) Bookmark Flag Post Permalink
haha its a healthy exercise in being patient! you forget how unnatural using 2 sticks to move and turn your view is for people not used to fps games. she ran in circles a lot instead of just turning her view >_<
― best new whale (bnw), Friday, 10 May 2013 19:39 (eleven years ago) link
you forget how unnatural using 2 sticks to move and turn your view is for people not used to fps games. people who play fps games with a mouse and keyboard, as god intended
― mh, Friday, 10 May 2013 20:02 (eleven years ago) link
omg you use a two button LOL
― best new whale (bnw), Friday, 10 May 2013 21:35 (eleven years ago) link
two button mouse* #fail
― best new whale (bnw), Friday, 10 May 2013 21:36 (eleven years ago) link
the frustration was at how bad I was - she is far better at games than me. we were playing it with her housemates watching us and she was berating me for being shit and it all got a bit too much for me tbh.
― the Shearer of simulated snowsex etc. (Dwight Yorke), Saturday, 11 May 2013 01:05 (eleven years ago) link
aw
― the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 01:26 (eleven years ago) link
mh otm about control schemes; gamepads for fpses are an abomination before the lord
― the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 01:30 (eleven years ago) link
I played some doom in my day but came of age in the realm of shooting people in quake with a sweet Logitech mouseman.
― mh, Saturday, 11 May 2013 04:38 (eleven years ago) link
Lol olds
― O_o-O_O-o_O (jjjusten), Saturday, 11 May 2013 05:03 (eleven years ago) link
i am a clinger. here's a picture i took five minutes ago (i did have to retrieve the disc from a drawer)
http://img.photobucket.com/albums/v87/Inuxx/0a124241-7687-47e6-9f1f-73ba7a09903e_zpsd160bc76.jpg
that stuff on the mouse is noob blood
― the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 05:11 (eleven years ago) link
mousepad also obv from like 1995
Doom was the last shooter I was any good at
― far too much asshole flesh (DJP), Saturday, 11 May 2013 05:25 (eleven years ago) link
doom actually when i replayed it last year i discovered that because there's no Z-axis you can get total precision just using the keyboard: left hand on WASD to move forward/backward and strafe left/right; right hand on the left and right arrow keys to turn. (the left pinky and thumb rest on CTRL and SPACE for shoot and use respectively.) as a kid i was totally unaware of this approach; what i did was play mouse-only, as in i pushed the mouse forward across the pad to walk forward, which now seems INSANE. i kind of want to write a book about FPSes that's why this post is okay.
― the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 05:43 (eleven years ago) link
(that was also the excuse i used when downloading eric harris' custom doom levels)
― the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 05:45 (eleven years ago) link
(but wait: aiming with the arrow keys is the same as aiming with a stick only not analog and thus less precise. i guess what this means is i wouldn't mind the sticks in modern shooters if you weren't allowed to look up or down. actually that single technical limitation gives doom a HUGE elegance boost imo.)
― the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 05:55 (eleven years ago) link
except when you're shooting point blank at a wall and the invisible bullets magically careen upward in a parabolic arc to nail the zombie sergeant on the ledge above
― Nhex, Saturday, 11 May 2013 16:35 (eleven years ago) link
ha i had never thought that that would happen point-blank! but of course you are right it would. the doom-quake axis of shooters is so abstract compared to the new ones: nobody least of all john carmack really thinks you're a space marine. you're a floating node.
― the white queen and her caustic judgments (difficult listening hour), Saturday, 11 May 2013 16:46 (eleven years ago) link
https://www.youtube.com/watch?v=BWjP77TztTQ
― am0n, Saturday, 5 March 2016 17:58 (eight years ago) link
5 years after everybody else in the world I have just finished this.
And then immediately replayed the whole thing.
Would like there to be a 3rd person replay view - some of the flying jumps are impressive but you don't really get a sense of distance with 1st person.
― koogs, Friday, 30 September 2016 20:50 (seven years ago) link
still probably my favorite game ever
― jason waterfalls (gbx), Friday, 30 September 2016 21:48 (seven years ago) link