http://farm4.static.flickr.com/3139/2745138561_7f802c6ef7_o.jpg
― cozwn, Monday, 11 August 2008 13:55 (fifteen years ago) link
hardcore_martyrdom.jpg otm
― dan m, Monday, 11 August 2008 19:41 (fifteen years ago) link
Hardcore Headquarters - No Patch Required
Testing is completed for Hardcore HQ. This playlist has standard HQ rules w/ Hardcore Settings. Limited HUD, Increased Bullet Damage, and Friendly Fire Enabled.
Hardcore Ricochet Playlist - Currently Testing
We’re currently testing this playlist now to see if a patch will be required for it or not. We should know soon. This is the No Teamkilling playlist. Any damage a teamkiller attempts to do to their team mates is reflected onto themselves only. Therefore, if they attempt to shoot an RPG into the ground at the beginning of the match; the only person who will die, is the Teamkiller. This eliminates the fear of being shot in the back by some asshole, but still encourages players to play tactically and not throw random nades, because if you accidentally hit a teammate, you’re only going to end up killing yourself and they’ll go unharmed. No Teamkilling, No Random Nades. This playlist will include the variant for Hardcore Teamdeathmatch, Hardcore Search and Destroy, and Hardcore HQ.
Sudden Death Sabotage - Currently Testing
Sabotage with no respawns. Fast-paced and intense Sabotage. No more hiding with the bomb until time runs out for sudden death. Increased XP per kills to encourage Team Deathmatch mentality. Defend your objective, while attempting to secure the bomb and plant on theirs. Once you’re dead, you’re dead. No second chances. We’re currently testing to see if this can be implemented without a patch.
Second Chance Search and Destroy - Currently Testing
Search and Destroy with 1 respawn each. This completely revamps your Search and Destroy tactics. No longer will lucky frag or well-placed claymore end your chance of victory. Each player has 1 respawn, creating longer more thoughout attack / defend strategies. Eliminate enemy players, and cut off their reinforcements while you defuse.
——–
If all these get past Quality Assurance (Test) with zero bugs, then we’ll be able to implement these four new playlists rather quickly (once QA and Localization is finished). In addition, we plan on adding Killhouse to more playlists and adjusting the amount of XP you get in certain playlists. (i.e. double XP in hardcore and new playlists).
Hit the jump for the playlists we’d like to do, but would require some code work to implement.
The following gametypes would require code support in order to implement. Which means we’d have to patch. Now anytime you require a patch that’s a much lengthier process than just doing a playlist update because it requires code work, very extensive QA both internally, at Activision, and at Microsoft / Sony. Which is why we want to attempt to get the playlist updates ABOVE out first, and then see what our options are with the ones BELOW. The ones which require additional support include:
Bare-Bones Team Deathmatch - Patch Required
Team Deathmatch with no perks and no air support. Problem: Slot 1 Perks Glitch
Hardcore Free for All - Patch Required
Free For All with Hardcore Settings. Problem: UAV glitch
Team Elimination (Last Man Standing) - Patch Required
3 round Team Deathmatch w/ no respawns. Switch sides each round. Problem: Round Switch Glitch
Multi-Bomb Search and Destroy - Patch Required
Search and Destroy but all attackers spawn with a bomb. Problem: Planting Glitch
- http://www.fourzerotwo.com/2008/08/18/mixing-things-up-new-playlist-status/#more-429
― cozwn, Tuesday, 19 August 2008 08:40 (fifteen years ago) link
is it sad that I might actually wear this?! o_O
http://farm4.static.flickr.com/3047/2784112423_928187d5f0.jpg
― cozwn, Thursday, 21 August 2008 20:03 (fifteen years ago) link
so i ordered this yesterday, as well as madden 09. Which one will i be playing more of i wonder?
― Ste, Wednesday, 27 August 2008 09:34 (fifteen years ago) link
xp I'd probably wear it if it didn't have the Infinity Ward logo.
― dan m, Wednesday, 27 August 2008 18:32 (fifteen years ago) link
I just got really disgusted with myself for saying that.
i just played a bit of this, will play more after work.
kept throwing grenades instead of shooting, too used to gta4 trigger on R2
and wow count the cheesy catchphrases from aliens and predator movies!
― Ste, Thursday, 28 August 2008 13:05 (fifteen years ago) link
still not played much of this, fell asleep last night. But just digged into the multiplayer, got my arse kicked on the first game but then came 3rd the second time around - good use of the flash bang thanks to much CS training.
i have to turn the audibles off because people moaning about campers is gets really tiresome. War is all about deceit people!
Single player so far has been a bit meh, but still a good game. The gun control and feel is better than any FPS I've ever played but the level structures just seem really uncreative.
― Ste, Friday, 29 August 2008 12:35 (fifteen years ago) link
ste, you should use the stun grenades over the flashes - not least because they give you a hit indicator (your cursor flashes and pad vibrates slightly) when they stun someone. this way you can tell if there's someone in the room you throw it into
― cozwn, Friday, 29 August 2008 12:55 (fifteen years ago) link
we need more maps now pls
― cozwn, Friday, 29 August 2008 12:56 (fifteen years ago) link
where are my stun grenades ?! and lol i don't have a vibrating pad, cursed sony controls
when will i get to play around in pripyat? i saw it on the opening scene and shouted IVE BEEN THERE!
― Ste, Friday, 29 August 2008 13:33 (fifteen years ago) link
Pripyat is about 2-thirds of the way through the single player game, and it's one of the best multiplayer maps called Bloc.
― nate woolls, Friday, 29 August 2008 13:40 (fifteen years ago) link
lol at no vibration
stun grenades: choose from secondary grenades in 'create a class'
alternatively, use smoke but um don't run THROUGH the smoke or you will die (in a hail of bullets and grenades)
― cozwn, Friday, 29 August 2008 15:23 (fifteen years ago) link
i have lots to learn
am enjoying the current level on single mode now, protecting the tank.
― Ste, Friday, 29 August 2008 15:42 (fifteen years ago) link
what is smoke good for? they cant see but you can't either!
― s1ocki, Friday, 29 August 2008 19:09 (fifteen years ago) link
good to use as a 'shield' for getting from A to B, esp. on hardcore search and destroy
― cozwn, Friday, 29 August 2008 19:42 (fifteen years ago) link
ah good point
― s1ocki, Sunday, 31 August 2008 20:51 (fifteen years ago) link
this is getting better, but i never got around to playing much at the weekend.
― Ste, Monday, 1 September 2008 10:02 (fifteen years ago) link
Double XP this weekend on the PlayStation.
― nate woolls, Friday, 19 September 2008 07:21 (fifteen years ago) link
And the Map Pack is half price, apparently.
― nate woolls, Friday, 19 September 2008 08:38 (fifteen years ago) link
9d 6hrs 47mins
― limey (cozwn), Friday, 26 September 2008 13:42 (fifteen years ago) link
got u beat :\
― A bold plan drawn up by assholes to screw morons (dan m), Friday, 26 September 2008 22:15 (fifteen years ago) link
That is pretty amazing. I think I stopped around 1 day. How good are you now, Cozen?
― antexit, Friday, 26 September 2008 22:20 (fifteen years ago) link
I'm okay; I'm not on gamebattles or nothing but I can hold my own
mostly play hardcore s&d (connoisseur's cod4) but jumped into one of will m.'s batshit games tonight - what the hell game modes do you play, will? there was like 100 ppl in those!
― charack obarkley (cozwn), Friday, 26 September 2008 22:47 (fifteen years ago) link
hahaha, that was my roommate. i haven't actually played cod4 in a while. took me a while to figure out what the hell you were talking about... i'll ask him what mode he plays :)
― THERE IS NO VULCAN DEATH GRIP (Will M.), Monday, 29 September 2008 15:21 (fifteen years ago) link
I should play some S&D but it just makes me so angry.
The other day I was semi-drunk and started calling ppl out on all the racist bigoted stuff they say, which only served to send the teenagers into a rage, which made them repeatedly storm the house I was hiding in and resulted in me getting 30+ kills for like 5 games in a row.
― A bold plan drawn up by assholes to screw morons (dan m), Monday, 29 September 2008 16:32 (fifteen years ago) link
http://uk.gamespot.com/pages/forums/show_msgs.php?topic_id=26612073
ngggggggh
― STINKING CORPSE (cozwn), Monday, 29 September 2008 16:50 (fifteen years ago) link
I so hope this is true...7 kill streak - release several attack dogs that will chase down and kill enemy team members. Dogs seek out hiding enemies, so you can follow them to surprise your enemies.
― Jeff LeVine, Monday, 29 September 2008 17:22 (fifteen years ago) link
http://www.eurogamer.net/article.php?article_id=254409
― monster (cozwn), Tuesday, 7 October 2008 15:27 (fifteen years ago) link
^beta open soon for cod5 o_O
oh god
― al kaline trio (dan m), Tuesday, 7 October 2008 17:55 (fifteen years ago) link
I'm in!
― Jeff LeVine, Friday, 10 October 2008 18:22 (fifteen years ago) link
you got your code?!
eurogamer are mailing their's out early next week (best bets say monday)
I'll try snag you one, dan, given they're working on euro time
― STINKING CORPSE (cozwn), Friday, 10 October 2008 19:11 (fifteen years ago) link
thanking u
― big louie moilolnen (dan m), Friday, 10 October 2008 19:57 (fifteen years ago) link
dan, try here; french site giving away codes now apparently
http://tinyurl.com/4loxf5
― STINKING CORPSE (cozwn), Friday, 10 October 2008 20:01 (fifteen years ago) link
Operation exclusive - Beta-testing Call of Duty: World At War
Welcome to the enrollment program to play the beta test for Call of Duty: World at War, in multiplayer mode on xboxlive.
You are registered to receive a key to the beta of Call of Duty World At War on Xbox Live.
― STINKING CORPSE (cozwn), Friday, 10 October 2008 20:02 (fifteen years ago) link
Hm, not sure if it worked. I assume they email the code to you?
― big louie moilolnen (dan m), Friday, 10 October 2008 20:14 (fifteen years ago) link
yeah, they e-mail that text I pasted above then I assume they'll send out the codes eventually
first out will be a code to firstofight.callofduty.com which has themes etc then the beta goes live on monday so you'll be able to get your code from firsttofight or e-mail and then redeem it in the xbox marketplace
I think
― STINKING CORPSE (cozwn), Friday, 10 October 2008 20:15 (fifteen years ago) link
ok - I have a second beta code I can email somebody right now. First person to email me at jefflev13 at g m a i l . com will get it. I'll post here when it's gone.
― Jeff LeVine, Friday, 10 October 2008 20:38 (fifteen years ago) link
xbox only
― Jeff LeVine, Friday, 10 October 2008 20:40 (fifteen years ago) link
:(
― s1ocki, Friday, 10 October 2008 20:48 (fifteen years ago) link
It's gone
― Jeff LeVine, Friday, 10 October 2008 20:57 (fifteen years ago) link
game feels... weird; familiar and alien at the same time
it doesn't feel as solid, fast, and crunchy as CoD4 does; the guns, grenades, your little dude, it all somehow feels really light and airy
I mean, I know it's running on the CoD4 engine but it seriously feels like the CoD2 engine, a bit of a regression really... it's not as tactile and human; little things like the way your guys bounds when he runs in CoD4 don't seem to have carried over
I dunno; I ranked all the way up to level 10 (there's 11 levels in the beta so far) but I'm not digging it nearly as much as CoD4, which for me was almost instant love
I think half of it is I'm used to hardcore and I hate normal; so, we'll see but so far this is a definite pass up for me
I'll be buying fallout 3, unless something serious changes betw. now and the end of the beta
― STINKING CORPSE (cozwn), Saturday, 11 October 2008 00:02 (fifteen years ago) link
also: in the third person (on kill-cam or watching your team-mates) the dudes are totally animated like the CoD2 engine and not CoD4
I think treyarch are lying that they used the new engine, fr'reals
― STINKING CORPSE (cozwn), Saturday, 11 October 2008 01:06 (fifteen years ago) link
I've only played for about thirty minutes. I don't think it's bad, just maybe kind of average. It does feel slower and heavier to me than what I'm used to. The dogs are a good idea, but their animation kind of sucks - it's just not fluid enough & kind of jerky, so it makes them kind of hard to shoot off (I also hated the dog parts in the CoD4 single player, but it seems a little clunkier here). They are scary though. I an curious about the single player. Yeah, right now, I wouldn't say I'm being convinced to run out and buy this next month or anything.
― Jeff LeVine, Saturday, 11 October 2008 03:10 (fifteen years ago) link
OK so maybe I love it
― STINKING CORPSE (cozwn), Saturday, 11 October 2008 17:48 (fifteen years ago) link
lol of duty
― s1ocki, Saturday, 11 October 2008 17:54 (fifteen years ago) link
dan m, e-mail me at d.w.howie at gmail.com
― STINKING CORPSE (cozwn), Monday, 13 October 2008 14:00 (fifteen years ago) link
Man I would have liked in on this beta. I'm newly unemployed so would have been ideal!
― jim, Monday, 13 October 2008 14:02 (fifteen years ago) link