bayonetta

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I never really looked @ this as it's not available for PC AFAIC, I checked out the demo youtube out of vague curiosity - the character's head appears to be too small/out of proportion woth her body? that would probably kind of irritate me if ~I were playing teh game

Pashmina, Sunday, 24 October 2010 10:17 (thirteen years ago) link

I guess maybe you're not supposed to notice this because you're looking at her ass? I WORKED IT OUT MYSELF.

Pashmina, Sunday, 24 October 2010 10:18 (thirteen years ago) link

Everything I've read about Vanquish makes it sound totally up my alley, then I played the demo and was irritated and confused. The tutorial made sense; the context-free chunk of game, not so much.

muus lääv? :D muus dut :( (Telephone thing), Sunday, 24 October 2010 19:33 (thirteen years ago) link

one year passes...

Bayonetta 2 announced as a WiiU exclusive, the messageboard meltdowns are delicious!

Very angry right now. It was multi-platform before, I don't see why they decided to fuck a lot of the fans (I want to say most). Guess its the money, but whatever, eff this.

etc etc

zappi, Thursday, 13 September 2012 15:14 (eleven years ago) link

Sources basically confirm the game was dead and Nintendo brought it back to life, so..

abcfsk, Thursday, 13 September 2012 17:12 (eleven years ago) link

Rule #1 re fanboys: Fanboys are never happy. Ever.

Emeritus Professor of LOLology (snoball), Thursday, 13 September 2012 17:13 (eleven years ago) link

death threats from moe avatars lol

http://i.imgur.com/95nC9.jpg

zappi, Thursday, 13 September 2012 18:17 (eleven years ago) link

this may push me over the edge to buy the stupid system

Nhex, Thursday, 13 September 2012 18:18 (eleven years ago) link

^^^ pending more games for it that I'll want to play, I might actually bite and go WiiU/pimped out PC(s) for the next gen.

Emeritus Professor of LOLology (snoball), Thursday, 13 September 2012 18:50 (eleven years ago) link

i was thinking the same thing, if Japanese developers move to releasing their console games on WiiU then that + Big Picture Steam for western developed games seems a good combination. depends how the launch goes tho, Japanese gamers have been moving off consoles the last few years to mobile/PSP/DS and now 3DS, making console games could become risky for Japanese developers not called Nintendo if the home market doesn't recover.

zappi, Thursday, 13 September 2012 19:13 (eleven years ago) link

two years pass...

bayonetta 2 p good

adam, Monday, 8 December 2014 01:26 (nine years ago) link

eight months pass...

Forgot this thread existed. I finally played Bayonetta over the past month, and am totally blown away. Like, how many games have the purity - and the insane developers - to go through with a game like this? Ridiculous set piece after set piece! Dancing! Unfathomable stupidity and B-movie crassness! So much money, effort and passion went into this game, I love it to pieces, even with its multitude of obvious flaws (the last stretch of the game is way too hard, the QTES are generally awfully timed, and the camera is a goddamn curse, for starters). That said I'm not gonna grind it out for all the extra costumes and what not, it was tough enough to make it through the first time around.

(I will get a Wii U just for the sequel, some day.)

she has GUNS ON HER FUCKING FEET and she looks like a datass.jpg version of tina fey
hahaha yes

Nhex, Thursday, 13 August 2015 16:17 (eight years ago) link

you know how ridiculously over the top the setpieces get towards the end? the sequel starts from that point!

( X '____' )/ (zappi), Thursday, 13 August 2015 17:16 (eight years ago) link

haha sick!

Nhex, Thursday, 13 August 2015 17:48 (eight years ago) link

seven years pass...

can't find a general stylish action thread so this one will do

playing through hi-fi rush atm and holy shit this game is good. very surprised with how likable it is, like i couldn't give a fuck about gene and olivia and bayonetta and jeanne but here i'm... actually enjoying the cutscenes and the character interactions for once?
coming in blind i was expecting to despise the 4th wall breaking and the "yeah that happended" writing but about halfway thorugh the first cutscene i was already sold. this game is stunningly gorgeous and really charming so far

anyway, gameplay-wise this is baby's first devil may cry in a good way. slooowwllly teaching the gameplay system with heavy tutorialising.
again, i'd normally hate this aproach but being "skill issue" made flesh i sort of don't mind the gentle introduction.
stylish action experts will probably despise the hand-holding, and i haven't even checked if you can skip the dialogue so replaying stages for S ranks might be a pain.
i'd prefer a tad more combat encounters and less world traversal but thankfully there haven't been any obnoxious puzzle-solving or mini-game sequences for "gameplay variety" yet

i'm not the right person to gauge the combat system against all-timers like DMC3 or bayonetta but for me it plays like a dream, behind only god hand. going by the button config menu there doesn't seem to be a taunt but other than that no complaints. likely goty

The lead game designer of Hi-Fi Rush is Masaaki Yamada, he worked on Resident Evil, Devil May Cry, Viewtiful Joe, Okami, Bayonetta, Vanquish and The Evil Within.

He's seen it all and helped make another fantastic game. pic.twitter.com/3TpiShtIJP

— Bring Peanut Butter (@Dreamboum) January 27, 2023

chihuahuau, Saturday, 3 June 2023 17:24 (one year ago) link

your praise for Godhand makes me interested in this. but sadly it's not yet available on any system i own
i do already love Bayo and Viewtiful Joe, didn't realize Capcom alum were involved with this

Nhex, Sunday, 4 June 2023 03:03 (eleven months ago) link

all those words in my post and not one mention of the gimmick of this one: it's a stylish action/rhythm game hybrid where everything in the world works on a 4/4 beat and timing attacks and dodges correctly gives scoring and damage bonus. parries have tighter timing, mashing won't work at all for those, unlike attacks that always come out even if you input them off-beat

it plays like bayo/dmc and not god hand, the camera is not locked re4 style behind your character, there's a lot of jumping, etc

a veteran with both experience with multiple games and the gaming chops to push the systems to their limits will probably (and correctly) argue that DMC5 or bayo or PS2 shinobi or whatever are much tighter games than hi-fi rush, what drew me in was the rhythm gimmick and the overall presentation and personality sealed the deal.
if you miss out on this one it's not like there aren't 2 decades worth of stellar examples of the genre

chihuahuau, Sunday, 4 June 2023 11:26 (eleven months ago) link


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