top100- stock plot devices for children's action/adventure cartoons

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I've been watching a lot of "Teenage Mutant Ninja Turtles", and needless to say that's a pretty great guide to these things. Sometimes they're kinda meh, but some of the plot devices get used again and again not just because of the writer's lazyness, but because in the right hands they GUARANTEE GREATNESS. The third season of TMNT is full of this kinda stuff - it's almost like they had a checklist, and yet almost every episode is carried off with such panache that I can't fault them for it.

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:29 (twenty-one years ago)

1- due to some experiment, the size of a charcter gets changed, either to a miniscule anti-like state or to a giant one. In the first case, this usually means much trouble with household pets; in the second, another damn "King Kong" homage.

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:31 (twenty-one years ago)

2) HAUNTED AMUSEMENT PARK

stockholm cindy (Jody Beth Rosen), Tuesday, 24 August 2004 23:32 (twenty-one years ago)

3-machines rebel!

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:32 (twenty-one years ago)

4-some new entity pops up, and the bad guys set it on the heroes by feeding it LIES AND PROPAGANDA! Halfway through the episode he/she/it recognizes the error of his/hers/its ways and helps the protagonists kick some bad guy ass!

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:34 (twenty-one years ago)

5- something occurs that takes away one of the heroe's powers/identity/standing. Relieved, they indulge in "normal life", only to find out that their sense of responsibility doesn't allow them to indulge in such vanities - HOORAY!

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:36 (twenty-one years ago)

6. Disembodied voice of dead elder (who has a British accent no matter what their ethnicity) instructs the lead character on what to do. 70% chance the the voice over will be accompanied by a hand movement to the ear.

Elvis Telecom (Chris Barrus), Tuesday, 24 August 2004 23:36 (twenty-one years ago)

7-team member feels underappreciated, runs off. But when all of his companions get in grave danger, it's up to him to save the day!

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:38 (twenty-one years ago)

8-there's a new bad guy in town! So bad, in fact, that he manages to take the position of the serie's regular vilain(s). Thus, an uneasy alliance is forged to combat the new menace!

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:39 (twenty-one years ago)

9-messing about with gravity!

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:40 (twenty-one years ago)

10- MINDSWAP!! (THE BEST ONE)

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:41 (twenty-one years ago)

11-eager young kids that viewers are supposed to identify with helps heroes save the day (THE WORST ONE)

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:42 (twenty-one years ago)

12-team member is swayed (or, more usually, hypontised) into fighting for the other side. How will our heroes be able to combat one of their own???

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:43 (twenty-one years ago)

13- the only one who knows the secret to the location of the secret lair/hidden treasure/important data is a PARROT!

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:45 (twenty-one years ago)

14-let's go back in time and befriend DINOSAURS!

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:46 (twenty-one years ago)

15-IN SPACE!!!!! (doesn't work for sci-fi serials)

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:47 (twenty-one years ago)

16 - One character eavesdrops on another's conversation which is misinterpreted. Hilarity ensues...oh wait no. That was every episode ever of Three's Company.

AaronHz (AaronHz), Tuesday, 24 August 2004 23:50 (twenty-one years ago)

17-bad guys pretend to go legit, but the protagonist feels like there just might be something fishy going on...

(there's a variant of this in super-hero comics where a character turns good, and actually does so. Rogue is the prime example of course - but mostly fanboys don't take to the idea and the vilain's back to their old tricks a few issues in.)

xpost Aaron I think that actually does happen in these, too, I could totally see it in TMNT at least.

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:52 (twenty-one years ago)

you can combine it with #7 for maximum effect.

Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:53 (twenty-one years ago)

10- MINDSWAP!! (THE BEST ONE)
You said it! That episode where Yogi Bear swapped brains with a chicken was the best few minutes of animation in the history of time!!!! (Except the Simpsons, Futurama, Ren and Stimpy, Rocky and Bullwinkle, Stickin' Around and, well, pretty much everything else.)

Sean Carruthers (SeanC), Tuesday, 24 August 2004 23:56 (twenty-one years ago)

Sean, anything's better than Ren & Stimpy. Even the one where they did #15 sucked.

Allright, well, it's 1:07, and my plane to London is really early tomorrow, so I'm gonna head off to bed now. Won't have net access, but I trust that ILX will not let me down in finishing this U&K cataloguing task.

Daniel_Rf (Daniel_Rf), Wednesday, 25 August 2004 00:08 (twenty-one years ago)

Rambo went back in time. So did Punky Brewster.

latebloomer (latebloomer), Wednesday, 25 August 2004 00:12 (twenty-one years ago)

Sean, anything's better than Ren & Stimpy

I'm not sure I understand what you're saying here. I mean, the words are all seem to work grammatically, but they come together to form a thought that doesn't make any sense.

Sean Carruthers (SeanC), Wednesday, 25 August 2004 00:12 (twenty-one years ago)

awww come on, season one of ren and stimpy is unimpeachable - ESPECIALLY "space madness"! i wanna go watch it now.

J.D. (Justyn Dillingham), Wednesday, 25 August 2004 00:12 (twenty-one years ago)

18. It's the bad guy in disguise! Don't be fooled!

jel -- (jel), Wednesday, 25 August 2004 09:17 (twenty-one years ago)

19. The hero's are suddenly closer to their goal! But damn! It's snatched away from them again.

jel -- (jel), Wednesday, 25 August 2004 09:18 (twenty-one years ago)

20. The team find a way home but have to make the choice between going home and saving some lives, the lives are saved and the way home is no longer there so they have to keep on searching.

dmmmmm, Wednesday, 25 August 2004 09:22 (twenty-one years ago)

21. Oh no! Our hero is being controlled by nanotechnology/telepathy to sabotauge the ship/base/whatever, "no get out of my head"..."won't hurt my friends"...grab head and fall to the ground...the power of friendship and truth always defeats mind control.

jel -- (jel), Wednesday, 25 August 2004 09:25 (twenty-one years ago)

22) Invisible/ghost thing, unveiled by paint/flour

William Bloody Swygart (mrswygart), Wednesday, 25 August 2004 09:41 (twenty-one years ago)

the thing i really hated about the Turtles cartoon (it was the first time i noticed it but obv precursors would've had the same treatment) was that there we never ANYBODY on the city streets, apart from April O Neil

the neurotic awakening of s (blueski), Wednesday, 25 August 2004 09:46 (twenty-one years ago)

It was night time, they were in bed, obv.

jel -- (jel), Wednesday, 25 August 2004 09:48 (twenty-one years ago)

She was a fearless news reporter who went where others feared to tread.

Davel (Davel), Wednesday, 25 August 2004 09:49 (twenty-one years ago)

23) Hero has a gift of a chance to destroy Villain, but their conscious causes them to take pity and show mercy on the villain so they let him retreat to plot another day - thereby providing a strong lesson in morality for us all. Don't sink to their level by doing as they do. Bah.

This happened in Dungeons And Dragons one time - Hank had Venger chained against a rock and only had to strike him with his blazing arrow, but he didn't. It sucked!


Variant: Also in D&D they had a chance to return home - but Bobby didn't want to leave the baby unicorn or it had to be rescued or something so back they went. Idiots.

the neurotic awakening of s (blueski), Wednesday, 25 August 2004 09:50 (twenty-one years ago)

Or a skanky ginger ho.

xpost

Liz :x (Liz :x), Wednesday, 25 August 2004 09:52 (twenty-one years ago)

24. Hero becomes postmodern talk show host a la Space Ghost.

Rickey Wright (Rrrickey), Wednesday, 25 August 2004 09:56 (twenty-one years ago)

25. Villian attempts to deploy one of his evil schemes at a concert put on by a visiting band. Our heroes fool his ploy... with a little help from rock and roll.

Dom Passantino (Dom Passantino), Wednesday, 25 August 2004 10:04 (twenty-one years ago)

haha, "Thanks Gene Simmons!"

the neurotic awakening of s (blueski), Wednesday, 25 August 2004 10:34 (twenty-one years ago)

"Oh don't thank me, thank the Moon's gravitational pull"

the neurotic awakening of s (blueski), Wednesday, 25 August 2004 10:34 (twenty-one years ago)

26 it was just an electronic fantasy - none of it happened (aka "then we woke up")

Jaunty Alan (Alan), Wednesday, 25 August 2004 10:52 (twenty-one years ago)

27. Scooby Doo the same plot everytime: they split up into teams to solve a mystery

DJ Martian (djmartian), Wednesday, 25 August 2004 10:54 (twenty-one years ago)

Do you know how much of a pain it is to animate 5 characters in every scene?

Markelby (Mark C), Wednesday, 25 August 2004 11:38 (twenty-one years ago)

28 No-one remembers my birthday!! Not even my parents!! But - at the end - it turns out to be a SURPRISE birthday party, hahaha!!! And all my friends and family are there.

the music mole (colin s barrow), Wednesday, 25 August 2004 12:04 (twenty-one years ago)

29) No one knows the answer to the mystery, until they find the ancient statue/Aztec head/necklace in the cave.

jocelyn (Jocelyn), Wednesday, 25 August 2004 12:33 (twenty-one years ago)

30) Aliens come down to invade earth on exactly the same day everyone is having a costume party, no one realizes it's legit, aliens get frustrated and leave.

Sean Carruthers (SeanC), Wednesday, 25 August 2004 13:02 (twenty-one years ago)

31) The villain creates an evil robot double of one of the heroes in order to learn their plans. None of the other heroes realises it's an evil robot double, despite the fact in talks in a clipped monotone.

32) The moral of the story is "believe in yourself and you can achieve anything."

Wooden (Wooden), Wednesday, 25 August 2004 13:46 (twenty-one years ago)

33) Batman needs a hug!

Huck, Wednesday, 25 August 2004 13:51 (twenty-one years ago)

well that's Buffy season 2 out of the way...

Jaunty Alan (Alan), Wednesday, 25 August 2004 13:58 (twenty-one years ago)

34) Someone discovers how to STOP TIME. (This was the best episode of Duck Tales ever.)

jaymc (jaymc), Wednesday, 25 August 2004 13:59 (twenty-one years ago)

35) I need a hug.

Huck, Wednesday, 25 August 2004 14:00 (twenty-one years ago)

36.) One of the characters become invisible, though not entirely since you can see his Cheshire-cat-like eyes the entire time. See all the points above on how to save time in animation.

37.) The old guy who lives in the sewer. (Not exclusive to TMNT by any means.) Also see old guy on mountain, old guy in woods, old man in the sea...

38.) The recurring wild-card character. Sort of like #8, except the heroes and villians don't unite to fight this menace. He's more of a Peter Lorre kind of guy. His plans are always selfish and rude, but he usually comes around in the end. That's why the heroes let him go, only to have him return with something else mean and boneheaded six or eight episodes later.

Pleasant Plains (Pleasant Plains), Wednesday, 25 August 2004 15:20 (twenty-one years ago)

39) STUPID HENCHMEN!

Wooden (Wooden), Wednesday, 25 August 2004 15:35 (twenty-one years ago)

40) So-and-so learns the meaning of Christmas.

Huck, Wednesday, 25 August 2004 15:39 (twenty-one years ago)

41) REVOLVING WALL

42) Character kidnapped but pisses Kidnappers off so much they let them go, then get kicked in anyway. Ha ha ha.

William Bloody Swygart (mrswygart), Wednesday, 25 August 2004 15:43 (twenty-one years ago)

43) Well meaning but essentially bumbling boffin/geek guy tinkers with experiment and unleashes HELLSPAWN/ALIENS/ROBOTS.

44) Good gang fight/help evil/duplicate versions of themselves.

Onimo (GerryNemo), Wednesday, 25 August 2004 16:00 (twenty-one years ago)

45) They all lez up.

Huck, Wednesday, 25 August 2004 16:00 (twenty-one years ago)

46.) THE ANTIDOTE! DO YOU HAVE THE ANTIDOTE?

Pleasant Plains (Pleasant Plains), Wednesday, 25 August 2004 16:21 (twenty-one years ago)

46a - There is an antidote, but it can only be found deep within the lair of a mythical and highly dangerous creature.

the neurotic awakening of s (blueski), Wednesday, 25 August 2004 16:37 (twenty-one years ago)

47) Transported back to stone age, teach dinosaurs to boogie

William Bloody Swygart (mrswygart), Wednesday, 25 August 2004 16:42 (twenty-one years ago)

48) Inherit a spooky old mansion.

Huck, Wednesday, 25 August 2004 16:44 (twenty-one years ago)

49) Travel back to Olde England, encounter Robin Hood (curiously bereft of Notts accent)

William Bloody Swygart (mrswygart), Wednesday, 25 August 2004 16:47 (twenty-one years ago)

50) Christmas has been saved!

Jimmy Mod, Man About Towne (ModJ), Wednesday, 25 August 2004 16:54 (twenty-one years ago)

51) Travel to distant, team-up with curiously familiar figure, who in the end is revealed to be...Richard Simmons!

Huck, Wednesday, 25 August 2004 16:59 (twenty-one years ago)

52)Helpful yet awkward scientist introduces technological device to help save world. Heroes skeptical, but impressed, despite feeling somewhat usurped. Device does not save world, goes bonkers. Scientist: 'what hath I wrought?' Hero: 'No time for that, Doctor; we've got to save the world!'

classic technophobia

derrick (derrick), Wednesday, 25 August 2004 17:06 (twenty-one years ago)

53.) A distant family figure shows up to visit one of the heroes. More than likely a brother, an uncle, or male cousin. Watch as other characters comment on similiar behavior traits between the two. "Look, Cousin Larry does the same thing with a crossbow as Tigerhand!"

Pleasant Plains (Pleasant Plains), Wednesday, 25 August 2004 17:12 (twenty-one years ago)

54) Man dies a horrible death in a swamp only to be reborn as slightly inarticulate, overemotional type.

Huck, Wednesday, 25 August 2004 17:12 (twenty-one years ago)

55) The Origin Story

Jimmy Mod, Man About Towne (ModJ), Wednesday, 25 August 2004 18:22 (twenty-one years ago)

56) The True Origin Story

Huck, Wednesday, 25 August 2004 18:31 (twenty-one years ago)

52)Helpful yet awkward scientist introduces technological device to help save world. Heroes skeptical, but impressed, despite feeling somewhat usurped. Device does not save world, goes bonkers. Scientist: 'what hath I wrought?' Hero: 'No time for that, Doctor; we've got to save the world!'

You've seen Spiderman 2, Derrick?

Markelby (Mark C), Thursday, 26 August 2004 09:35 (twenty-one years ago)

57) Evil for the sake of it! (combined with 8 upthread)

eg, from Transformers box set:

"Following their banishment to an asteroid, the Combaticons decide to travel to Cybertron and once there, alter the space bridge in order to crash the Earth into the Sun. As the Earth moves dangerously close to the sun, the Autobots and Descipticons join forces to stop Starscream and the Combaticons.

jel -- (jel), Thursday, 26 August 2004 09:40 (twenty-one years ago)

58) spunky but immature space cadet, impatient for adventure and overrating his own abilities, borrows piece of high-tech equipment. However, haste and/or ignorance create major problem threatening universe. His shy/brainy/dorkwad friends come up with an ingenious solution. Spunky cadet learns valuable lesson.

Markelby (Mark C), Thursday, 26 August 2004 10:33 (twenty-one years ago)

one year passes...
59) Heroes enjoy amazing success rate with reverse psychology when held by villain's dimwitted goons. "I bet you're not strong enough to break the bars on this cage!"

60) Villains and heroes are in race to discover vaguely-described "greatest treasure of all." Ultimately, villain just beats out heroes, but is enraged to open box and find fortune-cookie-like slip of paper reading "Friendship" or "Teamwork" or what have you. Variant: heroes are not present when booby prize is opened, but they're in on the joke e.g. "I bet ol' Barnacle-head is getting pretty steamed right ...about...now!"

Doctor Casino (Doctor Casino), Wednesday, 28 June 2006 03:21 (nineteen years ago)

i love #7!
team member feels underappreciated, runs off. But when all of his companions get in grave danger, it's up to him to save the day!

#20 is always so heartbreaking!
The team find a way home but have to make the choice between going home and saving some lives, the lives are saved and the way home is no longer there so they have to keep on searching.

i wonder how well these would apply to star trek over the years! my gut says that there'd be a depressing amount of overlap. #20 definitely happened to 'voyager' on numerous occasions.

derrick (derrick), Wednesday, 28 June 2006 04:36 (nineteen years ago)

great thread!

j blount (papa la bas), Wednesday, 28 June 2006 04:41 (nineteen years ago)

#7 is rather Buffyesque too, didnt Xander do that a few times?

Trayce (trayce), Wednesday, 28 June 2006 04:55 (nineteen years ago)

"OL' BARNACLE-HEAD"

A Giant Mechanical Ant (The Giant Mechanical Ant), Wednesday, 28 June 2006 05:31 (nineteen years ago)

xpost haha, thanks! "Shred-Head" is still the quintessential nickname for the villain.... The villains never offer much better than just adding "losers" or "geeks" or something to the name of the heroes, eg, "Planet Punks!"...

61) Never-seen, before or after, villain-of-the-week seems unstoppable...except for his "hilarious" weakness of becoming unhinged whenever anybody gets his name wrong or some other such pet peeve. Heroes defeat him by picking on him and we all learn a valuable lesson: antagonize neurotics.

62) All the villains team up together, ideally with some sort of loose thematic opposite-ness to the heroes' roles on their own team. Strangely, while each villain was a competent threat on their own, their combined menace doesn't really present much more of a challenge (though you might get a two-part episode out of it). Of course, they're at a disadvantage because they squabble amongst each other for leadership of the villainous gang. Note: every episode of the Superfriends revolves around this concept, unless there's one where Black Manta feels unappreciated and runs off and/or pretends to turn good and joins the Superfriends or something....

63) Just for the fuck of it, send the whole show to the Arctic, or alternately Australia or deep below the ocean. These episodes are always terrible. Sending them to a cattle ranch of any sort is even worse. This barely qualifies as a "stock plot," as what really happens is that OTHER stock plots get transplanted to a novel setting. "The ghost was just this old man trying to rustle you out of your Arctic research station!

64) For the length of the episode, one team member has a bad cold and can't do anything. It never matters, but it pads the episode with scenes of the hero in bed at headquarters, invariably with a hot water bottle balanced delicately on his/her forehead. If the team has any sort of overseer, they will be playing the role of an over-the-top, meddling nanny.

65) "A cave-in! We've been separated into two unlikely sub-teams!"

66) "A cave-in! The villain and I will be forced to work together to escape!" (You know the vilain grabs the treasure and runs the moment they make it to daylight, though.)

Doctor Casino (Doctor Casino), Wednesday, 28 June 2006 05:38 (nineteen years ago)

67) Doh! I was just about to say "Villain and Hero forced to work together to fight larger enemy." Usually the villain grudgingly admits that they "made a good team" but then scurries off and back to his evil ways. "Oh that Skeletor, when will he ever learn?"

Abbadavid Berman (Hurting), Wednesday, 28 June 2006 12:19 (nineteen years ago)

68) Oh noes, our hero has amnesia! Depending on the cartoon, hilarity or poignancy may ensue.

Abbadavid Berman (Hurting), Wednesday, 28 June 2006 12:20 (nineteen years ago)

#20 was like, at least 5 episodes of every variation of Transformers ever

you can email me if you wish to challenge the truth (nickalicious), Wednesday, 28 June 2006 12:35 (nineteen years ago)

69. Clones! Mad scientist is forced by the arch villain to clone our heroes. The population at large think our heroes have gone bad!

beanz (beanz), Wednesday, 28 June 2006 12:57 (nineteen years ago)

(Doh that's 44... now the original post and the clone post must fight it out)

beanz (beanz), Wednesday, 28 June 2006 13:02 (nineteen years ago)

62) All the villains team up together, ideally with some sort of loose thematic opposite-ness to the heroes' roles on their own team. Strangely, while each villain was a competent threat on their own, their combined menace doesn't really present much more of a challenge (though you might get a two-part episode out of it). Of course, they're at a disadvantage because they squabble amongst each other for leadership of the villainous gang. Note: every episode of the Superfriends revolves around this concept, unless there's one where Black Manta feels unappreciated and runs off and/or pretends to turn good and joins the Superfriends or something....

The episode of Captain Planet with the Pollution Rings!

Werner Herzog Netflix Quine (ex machina), Wednesday, 28 June 2006 14:05 (nineteen years ago)

70. Random brand new, very different character appears seemingly out of nowhere, trans-dimensional-warping ensues, often with both the good guys AND the bad guys involved, although just as frequently good guys encounter whole new set of other-dimensional bad guys. This also has the potential to become one of those oh-no-how-will-we-get-back-home? story arcs.

you can email me if you wish to challenge the truth (nickalicious), Wednesday, 28 June 2006 14:20 (nineteen years ago)

The episode of Captain Planet with the Pollution Rings!

Ding ding ding! Exactly the one I was thinking of, although I'm sure it happened on other shows because I remember seeing that episode and thinking it was totally played out. I mean... "Deforestation!"?

Doctor Casino (Doctor Casino), Wednesday, 28 June 2006 16:05 (nineteen years ago)

Can't believe no one has mentioned:

71. The heroes, for some reason, need to look after a baby. Sure, they can fight crime, but can they change a diaper? (Obviously the more masculine the heroes, the more likely this episode comes up.)

Vinnie (vprabhu), Wednesday, 28 June 2006 16:45 (nineteen years ago)

70. Random brand new, very different character appears seemingly out of nowhere, trans-dimensional-warping ensues, often with both the good guys AND the bad guys involved, although just as frequently good guys encounter whole new set of other-dimensional bad guys. This also has the potential to become one of those oh-no-how-will-we-get-back-home? story arcs.

http://www.animedavesworld.com/tmntusagiyojimbomosc.jpg

AND NEW TOYS!

Werner Herzog Netflix Quine (ex machina), Wednesday, 28 June 2006 16:57 (nineteen years ago)

72. Characters from cartoon X meet characters from cartoon Y, a la Flintstones & Jetsons

Curt1s St3ph3ns, Wednesday, 28 June 2006 18:48 (nineteen years ago)

Did Transformers ever meet Gobots?

you can email me if you wish to challenge the truth (nickalicious), Wednesday, 28 June 2006 19:09 (nineteen years ago)

strongo: omg most awesome thread ever.
maura: WHAT ABOUT THE VERY SPECIAL MOLESTATION EPISODE

Bea Arthur - Lost COmic GEnius ? (dubplatestyle), Wednesday, 28 June 2006 19:21 (nineteen years ago)

http://www.seibertron.com/images/comic/gijoeTF_logo1.jpg

http://www.thecomicguru.co.uk/prod_images/large_p_455_image.jpg

GI Joe meets the Transformers....in WWII

i want a live action version of this, dammit

kingfish du lac (kingfish 2.0), Wednesday, 28 June 2006 19:23 (nineteen years ago)

71. The heroes, for some reason, need to look after a baby. Sure, they can fight crime, but can they change a diaper? (Obviously the more masculine the heroes, the more likely this episode comes up.)

So OTM. Alternately:

73) The heroes, for some reason, need to look after a plucky but mischevious animal/baby dinosaur/super-powered baby. They're annoyed by its hijinks and end up hurting its feelings but end up showing it love when it helps them out of a jam. They then return it to its parents or original time-period and never speak of this again.

Doctor Casino (Doctor Casino), Wednesday, 28 June 2006 19:26 (nineteen years ago)

There's also the find-a-baby-what-turns-out-to-later-be-total-badass-monster storyline.

you can email me if you wish to challenge the truth (nickalicious), Wednesday, 28 June 2006 19:29 (nineteen years ago)

74. heroes wake up in alt.universe, where its all gone wrong, find either their doppelgangers or the bodies of their doppelgangers, fight the ersatz versions of their real enemies

75. alt.universe, but the doppelganger heroes are the baddies, or certain evil characters are now good (e.g. Steeler gets it on with the Baronness)

76. captured hero fucked with, made to believe time has passed, the battles are over, and the world is normal, ONLY IT WAS ALL A RUSE.

There's a lot of pathos in those kinda "world is different" eps, e.g. Shipwreck almost dies trying to save his fake wife, etc

kingfish du lac (kingfish 2.0), Wednesday, 28 June 2006 19:32 (nineteen years ago)

oh wait oh wait oh wait!

77. the "serious" episode with a message delivered so hilariously by one of the heroes or an authority figure on the show, usually to the point of them talking right into the camera

kingfish du lac (kingfish 2.0), Wednesday, 28 June 2006 19:33 (nineteen years ago)

78. bad guys have plenty of foreign accents(of any nationality), good guys not so much

kingfish du lac (kingfish 2.0), Wednesday, 28 June 2006 19:35 (nineteen years ago)

79. cameo of thinly-disguised(or not) real-life celebrity, or even a recurring guest roll. this can sometimes be voiced by the actual celebrity or not.

("oh look! it's vincent price" vs "sgt. slaughter")

(the best example was Freddie Mercury as a character on Cromartie High)

kingfish du lac (kingfish 2.0), Wednesday, 28 June 2006 19:44 (nineteen years ago)

80. Some sinister and ugly new menace shows up whose strange appearance and apparent hostility scares the bejeesus out of everyone so they all band together to destroy said foe. At last possible minute, it is revealed that terrible menace isn't terrible at all and, aw, is really sweet and was just misunderstood. Everyone realizes the error of their ways and someone points out that judging a book just by it's cover is wrong. Now they know, and knowing is half the battle.

Kim (Kim), Thursday, 29 June 2006 00:18 (nineteen years ago)

81. Oh Noes, major character (but not the hero) is using drugs!

Abbadavid Berman (Hurting), Thursday, 29 June 2006 00:59 (nineteen years ago)

Spotted this one while laid up in the hospital the last few days watching daytime TV -

82. A member of the team who's normally the goof-off is for some nebulous reason made "the leader." He goes on a total power trip and makes everybody miserable. Eventually he finds his own way of leading and learns a valuable lesson.

Doctor Casino (Doctor Casino), Sunday, 9 July 2006 15:17 (nineteen years ago)

oooh what show

Machibuse '80 (ex machina), Sunday, 9 July 2006 15:33 (nineteen years ago)

The thing I was watching was some latter-day Power Rangers spinoff, but I knew it had to be a stock plot because the moment it started happening I stopped being curious about the goofy-looking characters and changed the channel, knowing I was in for some tedious minutes of plot-unfolding.

I also saw an episode of Lilo & Stitch that revolved around the heroine trying on a new look/identity to hang with the cool crowd (lots of "antics" trying to get the supporting cast to play along, etc), which is obviously a classic stock plot, but not so much for action/adventure cartoons IIRC...

Doctor Casino (Doctor Casino), Sunday, 9 July 2006 20:54 (nineteen years ago)

How about fake hero momentarily steals the real hero's thunder (possibly with staged photo-op rescues) ... until a genuine crisis exposes the fraud and the real hero saves the day!

Abbadavid Berman (Hurting), Sunday, 9 July 2006 20:57 (nineteen years ago)

That's a great one! Count it as 83. My favorite instance is when Inspector Gadget is actually fired and replaced with, if I remember correctly, an advanced, stationary crime-fighting computer database. The best part being the implication that they saw Gadget as performing the same function, but less efficiently - utterly in denial that they had actually created a cyborg field agent armed to the teeth and charged with actually personally solving crimes.

Doctor Casino (Doctor Casino), Sunday, 9 July 2006 22:56 (nineteen years ago)

one year passes...

77. the "serious" episode with a message delivered so hilariously by one of the heroes or an authority figure on the show, usually to the point of them talking right into the camera

You realize that every episode of The Masters of the Universe enede like this? Even as a kid I used to hate it.

Tuomas, Wednesday, 12 September 2007 07:16 (eighteen years ago)

84. The whole team is captured by the villain, and they are facing certain death. The only one to save them is the normally bumbling and clumsy suppporting character... And whaddayouknow, the seriousness of the situation makes him concentrate for the first time in his life, and he actually does save them! Lesson: even sidekicks can have hidden strengths.

Tuomas, Wednesday, 12 September 2007 07:21 (eighteen years ago)

84b. The seemingly weakest member of the team is revealed to be the strongest. This was a common theme in Captain Planet with that dude with the "heart" ring.

Tuomas, Wednesday, 12 September 2007 07:23 (eighteen years ago)

This thread really does have a Ninja Turtles counterpart to each illustration.

Cunga, Wednesday, 12 September 2007 07:29 (eighteen years ago)

This is a variation of 17:

85. A bad guy assumes a new identity/body (sometimes the body of a team member, so you can add elements of mindswap to this), and befriends the heroes, pretending to be a good guy. But while he's pretending, he gradually realizes he actually likes to do good deeds, and starts to consider giving up his evil ways. Alas, before the end of the episode something unexpected happens which causes him to rever to being evil again. If the writers are really aiming for moral ambiguity, it might even be the something the heroes do that turns him into a bad guy again.

Tuomas, Wednesday, 12 September 2007 07:44 (eighteen years ago)

four years pass...

This is my all-time favorite list thread on ILX.

Doctor Casino, Saturday, 15 October 2011 02:54 (fourteen years ago)

This thread is biblically otm

7-team member feels underappreciated, runs off. But when all of his companions get in grave danger, it's up to him to save the day!
― Daniel_Rf (Daniel_Rf), Tuesday, 24 August 2004 23:38 (7 years ago) Bookmark

Also good enough for Ringo in A Hard Day's Night!

I'm not going leftfield on you... (hypehat), Saturday, 15 October 2011 03:42 (fourteen years ago)


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