And I must say, the site Interactive Fiction Archive has made me curious about exploring this stuff more. I used to love these sorts of games, though i admittedly have mostly played the graphic equivalents. I remember a really big disappointing thing in my growing up was when all the companies went from the parser interface to point'n'click, as I, sadly enough, practically learned English from playing Police Quest etc. Still, my favorite games were all point'n'click, so I can't complain too much.
Soooooooooooo, do anyone have any good recommendations on these sorts of adventures? Any fond memories that you feel like sharing etc? I guess the latter question might as well be better off answered in the thread linked to above.
So far the only games I have planned to check out are "Photopia" and "9:05"
― Øystein Holm-Olsen (Øystein H-O), Monday, 11 August 2003 14:02 (twenty years ago) link
― gobemouche, Monday, 11 August 2003 14:20 (twenty years ago) link
― sean g, Monday, 11 August 2003 14:29 (twenty years ago) link
I haven't been paying as much attention in the past few years, so I don't really know what the recent hits are. Um, "Galatea" was terrific, odd, and very replayable. The "Frenetic Five" series I remember as being goofy fun. "Lost New York" is older but still good if you like NYC history.
― Chris P (Chris P), Monday, 11 August 2003 14:36 (twenty years ago) link
― Prude (Prude), Monday, 11 August 2003 14:42 (twenty years ago) link
Also good were "A Mind Forever Voyaging" , "Border Zone" , "Moon Mist" and "Planetfall".
― Ian Johnson (elmo oxygen), Monday, 11 August 2003 19:47 (twenty years ago) link
Worst text adventure game ever: Famous Five Go (something or other).
― Dom Passantino (Dom Passantino), Monday, 11 August 2003 20:04 (twenty years ago) link
― dog latin (dog latin), Tuesday, 12 August 2003 00:47 (twenty years ago) link
― Dan I., Tuesday, 12 August 2003 02:51 (twenty years ago) link
― Chris P (Chris P), Tuesday, 12 August 2003 03:27 (twenty years ago) link
― Andrew Farrell (afarrell), Tuesday, 12 August 2003 09:46 (twenty years ago) link
― joni, Tuesday, 12 August 2003 09:56 (twenty years ago) link
― Alan (Alan), Tuesday, 12 August 2003 14:13 (twenty years ago) link
― Autumn Almanac (Autumn Almanac), Saturday, 15 January 2005 06:02 (nineteen years ago) link
― Casuistry (Chris P), Saturday, 15 January 2005 07:26 (nineteen years ago) link
― Gravel Puzzleworth (Gregory Henry), Saturday, 15 January 2005 07:28 (nineteen years ago) link
― Gravel Puzzleworth (Gregory Henry), Saturday, 15 January 2005 07:29 (nineteen years ago) link
― Autumn Almanac (Autumn Almanac), Saturday, 15 January 2005 09:56 (nineteen years ago) link
― 57 7th (calstars), Saturday, 15 January 2005 11:23 (nineteen years ago) link
Anyway, perhaps I'll fire up the ol' Z machine and give it a go, finally.
― Casuistry (Chris P), Sunday, 16 January 2005 07:16 (nineteen years ago) link
― Autumn Almanac (Autumn Almanac), Tuesday, 18 January 2005 12:07 (nineteen years ago) link
― Autumn Almanac (Autumn Almanac), Tuesday, 18 January 2005 12:08 (nineteen years ago) link
i have SOME infocom games lying around here, if i could get that Direct Connect thing working - i could sort it out better.
― Jaunty Alan (Alan), Tuesday, 18 January 2005 12:22 (nineteen years ago) link
I have recently written my own text adventure in C++, but now realise there are dozens of programs out there that can do it all for you.
― Ste (Fuzzy), Tuesday, 18 January 2005 12:23 (nineteen years ago) link
Ste: I was going to do that myself, but thought about the parser and lost interest pretty quickly.
― Autumn Almanac (Autumn Almanac), Tuesday, 18 January 2005 12:25 (nineteen years ago) link
You are in a dark forest, trees align both sidesYou can go N,E,S,WWhat do you want to do:- E
You are in a dark forest, trees align both sidesYou can go N,E,S,WWhat do you want to do:- N
You are in a dark forest, trees align both sidesYou can go N,E,S,WWhat do you want to do:- W
You are in a dark forest, trees align both sidesYou can go N,E,S,WWhat do you want to do:- get bent!
― Ste (Fuzzy), Tuesday, 18 January 2005 12:31 (nineteen years ago) link
Zork ZeroZork IIIZork ISuspendedZork IISuspectStationfallSpellbreakerSorcererPlanetfallMoonmistLurking HorrorStarcrossInfidelEnchanterBeyond ZorkThe WitnessBallyhooDeadlineHitchhiker's Guide
also i have Trinity as a z file on my acorn somewhere...
― Jaunty Alan (Alan), Tuesday, 18 January 2005 13:15 (nineteen years ago) link
― Gravel Puzzleworth (Gregory Henry), Tuesday, 18 January 2005 13:26 (nineteen years ago) link
― Autumn Almanac (Autumn Almanac), Tuesday, 18 January 2005 13:27 (nineteen years ago) link
― Dave B (daveb), Tuesday, 18 January 2005 13:29 (nineteen years ago) link
http://ifarchive.giga.or.at/if-archive/infocom/interpreters/
There's a frotz for OSX in the frotz/ directory. WinFrotz is great for Win2000, so the OSX equivalent is probably worth a try.
― Autumn Almanac (Autumn Almanac), Tuesday, 18 January 2005 13:33 (nineteen years ago) link
Sounds ideal.
― Autumn Almanac (Autumn Almanac), Tuesday, 18 January 2005 13:34 (nineteen years ago) link
― Autumn Almanac (Autumn Almanac), Tuesday, 18 January 2005 13:53 (nineteen years ago) link
― Jaunty Alan (Alan), Tuesday, 18 January 2005 16:49 (nineteen years ago) link
http://code.google.com/p/iphonefrotz/
i hope this helps bring back some audience for text adventures
― kingfish, Friday, 15 August 2008 05:19 (fifteen years ago) link
from the first computer lulz thread. need help. see below.
http://www.applefritter.com/images/overview-201.jpg got about '86, which, it turns out, was about the end of these knockoffs.
i played this text adventure game on it that i've been trying to remember. it involved getting a magic stone and going up a hill to visit an olde magick shoppe. then you dropped the stone in the gathering fog and it is--as far as i knew--impossible to reach down and grab the fucking thing! anyone? what is this game?!
― andrew m., Friday, 15 August 2008 05:40 (fifteen years ago) link
was it infocom?
― kingfish, Friday, 15 August 2008 05:42 (fifteen years ago) link
doesn't ring a bell
― andrew m., Friday, 15 August 2008 05:43 (fifteen years ago) link
kingfish: I doubt it, but omg wouldn't it be fantastic.
― Autumn Almanac, Friday, 15 August 2008 06:16 (fifteen years ago) link
wishbringer. You start the game by delivering an envelop to A magic shoppe. I tried this game tonight.
― kingfish, Friday, 15 August 2008 07:18 (fifteen years ago) link
Yep, it sounds like Wishbringer, which was the first ever text adventure game I played (it was on my gran's computer for some reason, which had only Snake and this, and I played it loads and never got further than getting back from the shop and being constantly arrested).
― emil.y, Friday, 15 August 2008 08:17 (fifteen years ago) link
that's totally it! wishbringer. i would always get to the shoppe, get out, fog sets in and the thing won't let me go in any direction at all. so i gave it up after awhile. this from wickipedia made me laugh:
Feelies
Included in the Wishbringer package are several items, which Infocom called feelies: A book, The Legend of Wishbringer, that explains how the magic stone came to be (in the Solid Gold release, an in-game object included in the player's starting inventory instead of the packaging) The envelope and letter to be delivered to Ye Olde Magick Shoppe A "postal zone map" of Festeron A plastic glow-in-the-dark replica of the stone
wah?! it's not the real magickal stone?!
― andrew m., Friday, 15 August 2008 20:50 (fifteen years ago) link
what was the one where you enter a saloon and have to pee. enter ladies or gents...
then you step on a black spot and are whisked somewhere else then you look around and see things and gather them as you go along. It had a weird name like "ladies from mars" or something.
― Wiggy Woo, Friday, 15 August 2008 22:43 (fifteen years ago) link
Lesbian Goddesses of Phobos.
― Casuistry, Friday, 15 August 2008 22:47 (fifteen years ago) link
Leather! Leather Goddesses of Phobos. My bad.
yes! that was it! I killed hours playing that one.
― Wiggy Woo, Friday, 15 August 2008 22:49 (fifteen years ago) link
And depending on which bathroom you entered the game referred to you as a man or a woman, right?
― The Yellow Kid, Friday, 15 August 2008 23:01 (fifteen years ago) link
Yep.
― Autumn Almanac, Friday, 15 August 2008 23:35 (fifteen years ago) link
http://upload.wikimedia.org/wikipedia/en/f/fd/LGOP_box_art.jpg
The game featured no copy prevention as such, but like many Infocom games, it included puzzles that were nearly impossible to solve without hints from the accompanying documentation (the so-called feelies). Leather Goddesses included the following feelies, one of which was quite uncommon among Infocom's games: A small scratch and sniff card which bore seven numbered areas (at certain points in the game, the player would be instructed to scratch a certain number and then whiff the resulting odor. Given the possibilities for a game featuring a "lewd mode", the scents were relatively innocuous, such as pizza and chocolate.) The Adventures of Lane Mastodon, a 3-D comic book containing vital hints to the game 3-D glasses for the Lane Mastodon comic book A double-sided map of the catacombs
This creative take on copy protection earned Leather Goddesses a SPA Excellence in Software Award for Best Software Packaging in 1987.
― kingfish, Saturday, 16 August 2008 05:28 (fifteen years ago) link
http://www.wurb.com/if/game/2186
"Slouching Towards Bedlam"
Neat victorian steampunk story so far, comes bundled with Frotz.
― kingfish, Saturday, 16 August 2008 06:18 (fifteen years ago) link
Slouching is, alongside Galatea and AMFV, my favorite IF game ever.
― Mordy, Saturday, 16 August 2008 06:39 (fifteen years ago) link
this is neat: http://ccxvii.net/gargoyle/
― kingfish, Saturday, 16 August 2008 06:46 (fifteen years ago) link
Sloughing is one of the classics. Many classics come bundled with Frotz, actually.
― Autumn Almanac, Saturday, 16 August 2008 08:47 (fifteen years ago) link
ON IPHONE
Had a hunch I would fine something with this, and whaddayaknow:
There are only three Doctor Who Interactive Fiction Text adventure games I know of so far...
with links to all three.
― kingfish, Wednesday, 20 August 2008 07:19 (fifteen years ago) link
Article here: The rebirth of grue
talking about the resurgence of the genre.
― kingfish, Wednesday, 20 August 2008 07:24 (fifteen years ago) link
browser fun: http://uncyclopedia.org/wiki/Unfocom
― kingfish, Wednesday, 20 August 2008 07:27 (fifteen years ago) link
http://www.squidi.net/comic/if/view.php?ep=1&id=1
― kingfish, Wednesday, 20 August 2008 07:34 (fifteen years ago) link
Since the backspace key had yet to be invented, the name stuck.[
erm, what
― Ste, Wednesday, 20 August 2008 08:15 (fifteen years ago) link
Anyone know where I can get to play Curses ?
― Ant Attack.. (Ste), Tuesday, 26 May 2009 11:51 (fourteen years ago) link
ah, may have found it http://www.wurb.com/if/game/55
― Ant Attack.. (Ste), Tuesday, 26 May 2009 11:52 (fourteen years ago) link
anyone know of any text adventures set in a futuristic kind of setting, like cyber punk of similar?
old or new
― go O and O (Ste), Saturday, 19 June 2010 11:15 (thirteen years ago) link
http://www.wurb.com/if/genre/4
Start on that page and knock yrself out, my man
― Yahia Trick Yahia (Noodle Vague), Saturday, 19 June 2010 12:53 (thirteen years ago) link
woah, cool. thanks
― go O and O (Ste), Saturday, 19 June 2010 13:21 (thirteen years ago) link
Quintin Stone's Scavenger is like a post-apocolypse (Fallout-style) themed IF. Not quite Cyberpunk, but it was fun IIRC.
― Mordy, Saturday, 19 June 2010 14:37 (thirteen years ago) link
A Mind Forever Voyaging is the definitive cyberpunk IF classic.
― bamcquern, Saturday, 19 June 2010 18:05 (thirteen years ago) link
I was a beta-tester for that! (Scavenger not AMFV obv) - I didn't like it that much :(
― Gravel Puzzleworth, Saturday, 19 June 2010 18:07 (thirteen years ago) link
https://texturewriter.com/
― thrusted pelvis-first back (ulysses), Tuesday, 26 July 2016 05:30 (seven years ago) link
Oh, interesting. A platform in the space between Inform and Twine could really work. (Also is that one of ours in the beta testing list??)
For other text adventure peeps, Sub-Q Magazine is a pretty good, pretty new publisher of IF works, though they do all seem to be disappointingly short.
― emil.y, Tuesday, 26 July 2016 11:40 (seven years ago) link
Having played a few of the example games from Texture, I'm not that impressed. It's way more on the Twine side, with a bit of Quest thrown in. Not completely closing my mind to it, but would much rather play a proper parser game.
― emil.y, Tuesday, 26 July 2016 16:18 (seven years ago) link
It feels like a gimmicky Twine at the moment but new media are welcome once they're debugged
― Guangchang, thank you man (Noodle Vague), Tuesday, 26 July 2016 18:19 (seven years ago) link